Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square33fedilinkarrow-up120arrow-down10file-text
arrow-up120arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agomessage-square33fedilinkfile-text
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squarezachary3752@lemm.eelinkfedilinkEnglisharrow-up1·7 months agoSTS was Java running on libgdx. STS2 will be C# on Godot. Based on this: https://caseyyano.com/on-evaluating-godot-b35ea86e8cf4
minus-squaredubyakay@lemmy.calinkfedilinkEnglisharrow-up1·7 months ago Sorry, you have been blocked You are unable to access medium.com Great website.
minus-squareAgrivar@lemmy.worldlinkfedilinkEnglisharrow-up1·7 months agoWhat the heck did you do to get blocked by Medium.com?!?
minus-squaresensiblepuffin@lemmy.worldlinkfedilinkEnglisharrow-up1·7 months agoI’m going to guess they’re skipping redirects - that’s what the issue was for me.
STS was Java running on libgdx.
STS2 will be C# on Godot.
Based on this: https://caseyyano.com/on-evaluating-godot-b35ea86e8cf4
Great website.
YOU KNOW WHAT YOU DID
What the heck did you do to get blocked by Medium.com?!?
I’m going to guess they’re skipping redirects - that’s what the issue was for me.