TLDR: XFCE and Cinnamon devs are begging beginning to work on Wayland support.

  • SuperIce@lemmy.world
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    1 year ago

    I’ve been using Wayland for about 8 years at this point. Some people (especially in the Linux world) are just really against change.

      • Pasta Dental@sh.itjust.works
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        1 year ago

        The discord thing can also be seen as a good thing (it’s a feature). Wayland is more secure and prevents apps like discord from spying on literally every keystroke you press. Especially if the app is discord, I don’t want it to be able to look at what I’m typing in real time

      • PseudoSpock@lemmy.dbzer0.com
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        1 year ago

        The video card thing, if talking about NVidia, really is wayland’s fault. The devs refuse to use the card and driver the way X did. I suspect it’s because they don’t like NVidia’s licensing of the driver, and they’re trying to make life a pain for NVidia users to for the business to make concessions.

        • Spectacle8011A
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          1 year ago

          This is the original developer/maintainer of Sway and Wlroots’ opinion on NVIDIA with regard to Wayland. This doesn’t seem like an unfair opinion to me. Gamescope breaks regularly due to bugs in NVIDIA’s proprietary driver; even if they know what the issue is, they can’t send patches to fix it because it’s proprietary. The best they can do is open a bug and beg them to fix it, which is what they do. If there’s an issue on Intel or AMD, they can just send patches upstream to Mesa, and I would guess they do.

          Thankfully, with the heavy active development of NVK, this might change in a few years.

          Mind you, I’ve actually had a better experience on KDE Wayland than Xorg. Categorically…with the exception of Steam. While the games themselves play fine, the client is very glitchy. But it’s a small price to pay for all the other nonsense I’ve had to deal with on GNOME/KDE X11.

        • ferret@sh.itjust.works
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          1 year ago

          Maintainability is why wayland exists. The devs not putting up to nvidia’s special child complex in favor of a unified codebase really isn’t a surprise.