I’d love to see what kind of a game dev community we have here on beehaw and help each other out. Whether you use Unreal, Unity, Godot or even your own engine, let’s see what you got!

  • Otome-chan@kbin.social
    link
    fedilink
    arrow-up
    3
    ·
    1 year ago

    I’ve been working on a zeldalike in python off/on for the past while now. Nowhere near done but I’m mostly doing it for fun/hobby. I’m no artist so solo gamedev is kinda hard (ended up drawing all the sprites myself which is why it looks like programmer art lol).

      • Otome-chan@kbin.social
        link
        fedilink
        arrow-up
        3
        ·
        1 year ago

        thanks. I’m making good progress on it. I’ve got quite a few of the items done, basic map graphics are done. etc. I even have a minimap system that fills out as you explore it’s pretty cool :) I struggle pretty hard with the art though haha.

        • NumbersCanBeFun@kbin.social
          link
          fedilink
          arrow-up
          1
          ·
          1 year ago

          That’s the issue with my game also. The studio software I am using has basic graphics so I’ve just been using those until I figure something out. How hard was it to build a game in python? I’ve only done some basic python scripts.

          • Otome-chan@kbin.social
            link
            fedilink
            arrow-up
            2
            ·
            1 year ago

            I code damn near everything in python so it was naturally my language of choice (looking back I should’ve just used unity lol). I’m using pygame for it which basically works similar to older game/graphics libraries. so everything is coded from the ground up.

            • NumbersCanBeFun@kbin.social
              link
              fedilink
              arrow-up
              1
              ·
              1 year ago

              Thank you for letting me know about pygame. I just downloaded it from the repository. I’ll mess around with it a bit this weekend. I haven’t really done much with Unity. I heard Unreal is also pretty good but I haven’t really looked into much more than a couple of videos.

              • Otome-chan@kbin.social
                link
                fedilink
                arrow-up
                1
                ·
                1 year ago

                I don’t think it’s possible to run a pygame game on consoles though is the thing. so you’d end up having to recode the whole thing if you wanted to do that.