If you could dictate a premise for an otome game what would it be?
I want a game set in modern day where you play as the kick-ass CEO of a big company. She’s remained single to pursue her career, and now that she’s settled into being CEO she has time to date.
Two scenarios came to mind immediately. 1. Merpeople. The MC is mermaid and LI’s are all mermen, no need to turn it into a “the little mermaid” thing and bring in human LI’s. Bonus, all the LI’s are shirtless all the time. 2. A Coven. The MC is part of a longstanding coven and has grown up as a witch. Dating presents a dilemma because she can’t let her potential partners know she’s a witch until she can trust them, but it’s hard to date someone when you’re hiding being a witch.
Sapient but non-anthropomorphized animals. Could be lighthearted but could also be very dark and show the typical constantly-threatened life of a wild animal except now with sapience to comprehend their circumstances more fully and suffer from existential despair, which is what I’ve been led to believe Watership Down is. I would not be playing the latter. I bring it up because now “will you be a good partner for my survival chances” could become a factor as well as basic chemistry.
Animals are cute and I always liked stories with animal characters, but I preferred them less anthropomorphic in design. Would easily accept that they could talk and had civilization though, a lot of interesting stories need your characters to have relationships and communicate in a way your readers will understand easily.