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Joined 1 year ago
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Cake day: June 9th, 2023

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  • Fortnite is a money printing machine. Skins that cost pennies to make go in, and billions of dollars come out. How in the hell was it ever not “financially sound” other than pissing away money on badly executed lawsuits, timed exclusives on a formerly open platform and other assorted dick measuring contests?

    This guy is the worst. You’re not an underdog or a friend, you’re the worst kind of capitalist. The one who just stumbled upon a huge pile of cash and has no idea what to do with it, but is certain that he deserves it.



  • Would have been nice if this context was in the article. I got into an argument 10+ years ago with some militant prick by the name of “SquarePusher” on Reddit about how his emulator was the best and anyone who dares to charge for an emulator is evil. I wrote him and his stupid emulator off then.

    Turns out it’s the same guy. I’ve used it a bit since then as I wasn’t aware of other reasons to not support it other than my own personal grudge but I’ll definitely stop now.

    Do you have any source for the transphobic stuff he’s said? I Googled but I couldn’t find anything other than vague references rather than specific comments.






  • Why any game in 2024 is targeting one specific frame rate is beyond me. Just do like any other competent release, and offer a “Quality/Performance” option where one targets 30fps with max visuals and one targets 60fps and cuts what it needs to get there.

    I think people are well aware that the current console generations are just midrange PCs frozen in time at this point. Nobody is expecting miracles, just give them both options and be done with it.


  • Yeah just to be clear, I never said there was. Obesity is not race, I am in no way trying to defend the tweet itself. Although I would say that I think with near 100% certainty that how you respond to food and how addicted to it you can be is absolutely something in your genes. People have wildly different reactions to things like stress or depression, some don’t eat at all and can get very sick and waste away, others get ravenous.

    So I wouldn’t be so quick to put everyone in the same bucket, even if the end result is the same that they need to consume a healthy amount of calories. That may be much harder for them, in both directions.



  • shinratdr@lemmy.catoLemmy Shitpost@lemmy.worldobesity
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    2 months ago

    It might be acceptable but is it effective? Thyroid disorders are not common, but food addiction is extremely common. The same way you couldn’t understand what drug or alcohol dependency feels like if you’ve never felt like that before, you couldn’t understand what food addiction is like if you don’t have that experience with food.

    It’s clear that there is a spectrum of how people respond to food, from “always hungry and literally never not wanting to eat” to “forgets to eat for days and barely notices until they pass out”. I personally know people on both ends of that spectrum and every place in between.

    So I think your response is a little insensitive, or at least lacks empathy. To boil it down to the classic “stop stuffing your face” or “basic math” assumes your level of willpower required to not overeat is applicable to all people and it can’t possibly be different or harder than it is for you, so the only explanation is that everyone else must have less willpower than you.

    Either that, or they feel like they are starving all the time and are literally addicted to food. Most science shows that it’s that one, but feel free to believe whatever you wish.


  • I can only assume they see it as a double edged sword. Rights-holders (read: publishers, labels & studios) would have the power to sue here, not creators (read: artists, musicians and filmmakers).

    These rights-holders also want to use AI so they don’t have to pay or deal with creators, so while they don’t love that other companies are making money off their content, they’re more just mad that someone else did it first before they could exploit their own content in the same way.

    Sue and set precedent, and they might accidentally make it impossible for them to turn around and do the exact same thing once they have the technical know-how.

    Entirely speculation, but it’s the only thing that makes sense to me.

    EDIT - As another commenter mentioned, I broke my own rule and commented without reading and this was discovery as part of an ongoing lawsuit. I did say it was entirely speculation though, and I still think this is why you don’t see so many AI related lawsuits in all the areas there is just tons of content generation. I also still think this is a “mad they couldn’t get there first” situation.



  • lol it gets shorter every time this story is told. It was 18 months, and it started with a fully complete game engine with tons of finished assets.

    For a similar comparison, GTA Vice City was released in October 2002 and GTA San Andreas was released in October 2004 with a 2 year dev cycle. Starting with a complete engine and doing what amounts to a total conversion does significantly shorten dev time.

    Also, it’s not like they moved mountains to achieve this. FNV shipped with countless game breaking bugs and would CTD every 10 minutes on my system at launch. It only became playable after the first few patches. GTA SA shipped on disc, with the version that most people played being the initial PS2 version, and that version works quite well. So basically they achieved the 6 month reduction by lopping off the QA cycle.

    Was it a short dev cycle even with that all being said? Yes, especially for an HD era game on an engine the team wasn’t as familiar with as the GTA SA team would have been. But let’s not rewrite history.


  • Sonos. Recent app troubles aside (it’s really not that bad, just kind of clunky for certain tasks), the longevity alone make them so worth it. Despite being essentially computers/smart home devices, they support 10+ year old devices in their latest app, older devices in their S1 Controller app, and the sound quality & setup ease is amazing.

    Plus, they have pretty good Black Friday sales and make it easy to build piece by piece if pricing is too high. You can also used replaced pieces to build a sound system in another room.

    Over ~3 years I started with a Beam, then bought a Sub and two Play:1s as rears. Bought an Arc, moved the Beam to the bedroom. Just recently I bought 2 Arc 300s as rears/upward firing Atmos speakers, and moved the Play:1s to the bedroom. Resale value stays high so if you have no use for a piece, you can sell it and get 50%-75% of what you paid out of it easily.

    There are cheaper devices with better sound quality out there, but nobody else can compete on the whole package with Sonos.