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Anilist: https://anilist.co/user/itsPixel/

Fedi: @Pixel@urusai.social

  • 2 Posts
  • 56 Comments
Joined 1 year ago
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Cake day: June 9th, 2023

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  • Honestly this is a really frustrating way to look at it. Because like, live service games are wack from a games preservation perspective but regular content releases are how you make games like this tenable long-term for the people that enjoy them. They don’t need to be THE next love service game, they just need to find a stable audience and remain profitable. The issue is when devs and publishers get eyes bigger than their stomach and it comes a the cost of that player base, or the devs don’t know how to sell a really good idea and the game falls apart accordingly.

    Live service games aren’t inherently bad, there’ve been some really incredible games that I’ve enjoyed that are live service and that content release model makes sense. But it’s a shame when they fall apart because of developer ineptitude (see battlerite) or corporate greed (this, probably)


  • Yo! I love guild wars 2, if there’s anything I can offer to help you click with the game? Or answer any questions for you? Regarding tab targeting vs action, really you can play it almost entirely like one or the other and you don’t need to interact with the other system if you don’t want to. And I’m happy to give you a breakdown of boons, hopefully it’s not as complex as it seems as first blush? But I love helping people click with the game because it took me a while and I’m glad I finally stuck so I’d love to pay it forward


  • I’m on Sakurajima.social because it was partered with the small anime-oriented masto instance I used previously so it felt like an easy swap and i could trust the moderation policy but my advice is, if you wanna use it like mastodon find a small instance where you can trust the mods and talk to them, and if you want to use it like its own platform (using channels, namely) find the biggest instance that’s catered towards the niche you’re most passionate about. Channels are a big feature sell of firefish for me so being on an anime-centric instance makes a lot of sense for me :)


  • It also sounds too much like Firefox. But either way, it doesn’t sound like accounting software anymore which was my issue with calckey’s branding prior to now anyway lmao

    But it’s by far the best fediverse platform I’ve used from a functionality standpoint and I’m quite fond of it so hopefully this puts more eyes on it



  • Honestly I genuinely think that 2017 might be the best year of gaming, ever. Breath of the wild, nier automata, mario odyssey, fortnite, cuphead, horizon zero dawn, hellblade: senua’s sacrifice, destiny 2, xenoblade chronicles 2, prey, sonic mania, injustice 2, divinity original sin 2, nioh, splatoon 2, hollow knight, middle earth: shadow of war, night in the woods, pubg, pyre, yakuzas 0 and kiwami, even tekken 7’s console release and persona 5’s western release if you want to count those. And that’s not mentioning the smaller indie games that were acclaimed within their circles like Absolver or the expansions for games that were critically acclaimed like Guild Wars 2: Path of Fire or Final Fantasy: Stormblood. Like, '98 is legendary for a reason but I think that as far as just, number of incredible games released we’ve never seen a year like 2017.


  • even around the game people are good provided you aren’t broadly exposed to it via tiktok/twitter/reddit/twitch. Some of the smaller genshin discords have been really helpful and sweet and full of good people. But honestly I think there’s just a critical mass where communities like that kinda blow up so that’s not a genshin problem so much as that’s a “so many people in one place at one time” kind of problem lol



  • Tbh the genshin community isn’t necessarily toxic, genshin is so large that it’s genuinely difficult to pin down an entire genshin community. There’s the twitter genshin community, the tiktok community, different content creator’s communities, etc. It’s not a monolith just because the game is so gargantuan. The social media communities tend to be horrible but like, i watch a small genshin tiktok-er and theorycrafter and his discord and related communities around that have been genuinely lovely and actively elevated my experience with the game. I think it’s important to look at how, past a certain point, specific communities dont really exist? and that’s not just a genshin thing that goes for anything, different communities sort of splinter off and it’s hard to hold the whole thing to task ig

    In any case, FFXIV is a weird pull because in my time playing GW2 I have many friends that have gone to ffxiv and come over to guild wars from it and almost always I hear nothing but good things about the broader community. It might have a bit of a toxic positivity vibe to it at times but I think the broader community seems to be pretty good? But uh. Valorant’s gotten pretty bad. I love the game and the people I’ve met through my time with the game, and the community was quite good around the beta but it’s just at a point where it’s just. fueled by ego and weird horny tiktokers, it’s not a great time lol




  • People that espouse the values of the fediverse often forget that people use these sorts of non-federated tools to engage with community, and sometimes a shitty thing can have good communities. Like how do you expect an artist who accepts commissions regularly from their followers to support themselves on mastodon when Twitter is right there? How do you expect communities around games, just as a single example, to universally migrate to matrix?

    These alternatives are better for myriad reasons, certainly, but the moral posturing reducing engagement with these platforms to being the only moral consideration to keep in mind, which is an incredibly narrow understanding of how people use these social media platforms. It’s like people that were mad at “any mods not privating their subreddits” during the reddit protests not acknowledging that places like the substance abuse subreddits perform a public good and it’s almost like engaging with these platforms isnt just engaging with the platform, it’s also engaging with the people there


  • Yeah this is how I feel. I don’t think that stopping this merger is going to make triple a games a much less hyper-capitalistic hellscape but I feel like forcing a change of hands might mean better conditions for the abk devs, because from what I’ve heard from friends that have worked at Microsoft’s studios they’ve got a decent track record for employee care. Nothing remarkable, mind, but if it gets the devs away from toxic hypermasculine leadership and also gives them more security to make better games, I’m willing to nod the merger along. ABK’s games have long had a human cost that I’m not super keen to see them continue to pay yknow



  • One day, after school, I decided to tinker with the Mac systems at my school, and in that process I learned that Mac has a virtual drive that it uses as a setup medium that it doesn’t clear, it just un-mounts, when you finish installing. So I just re-mounted the setup drive on the computer from the command line, restarted, booted in like I was setting up a fresh new computer and gave myself an admin account on one of the computers in our lab. Didn’t really do anything nefarious with it, but it was a fun little experiment regardless



  • Honestly being dismissive of these concepts as trite rather than recognizing the implicit value of tropes as a means of conveyance for a good story reads as contrived criticism attempting to convey an understanding of media broadly.

    Tropes don’t make a story ineffective. Simple story structure doesn’t make a story ineffective. Contrivances don’t make a story ineffective. Did a story make you feel? Did it make you think? It did it’s job. This is non-constructive at best and an active effort to not understand media at worst and I’m really not sure what you’re trying to even get across given you gave zero examples of productive, fruitful storytelling that is more worth engaging with.


  • Gems are the premium currency and what you can turn into gold by way of the black lion trading company. They’re almost entirely used for cosmetics or convenience items, because a lot of the stuff in game that you spend gold on that WOULD be a power boost is almost always associated with a resource that cannot be purchased with gold, and usually you get the lions share of the gold you would need by way of working towards whatever those resources are.


  • Guild Wars 2 basically makes it impossible to buy power – once you’ve purchased all the expansions, at least. Which is incredibly impressive considering there’s an official way in-game to trade real-world cash for in-game gold.

    That’s one of the benefits of having gear be horizontal, you can get a build geared from a fresh account in a few days, and then there’s only minor optimizations you can make (there’s a gear rarity that’s higher than the readily-accessible exotic gear but basically you have to earn it, and then there’s legendary gear which is there for fashion and qol because you can change the stats on it at any time).