Yep. LLMs are great for bouncing ideas off, and for getting “soft answers”, but no-one should ever be looking for factual answers from them.
Yep. LLMs are great for bouncing ideas off, and for getting “soft answers”, but no-one should ever be looking for factual answers from them.
The big difference between the two for me is how much feeling of gameplay expression there is. In Fallout, my options feel like melee, shooting enemies with shotguns, shooting enemies with automatic rifles, shooting enemies with long-range rifles, shooting enemies with lasers, shooting enemies with miniguns, and so on. And the shooting mechanics don’t feel strong enough to really differentiate those different weapons as different playstyles for the most part. If I play a game like Titanfall, Battlefield, etc, then changing weapons can feel drastically different - they handle differently, you navigate combat arenas differently, you prioritise targets differently, you use cover differently. But that doesn’t really feel like the case with Fallout for me without any of the moment-to-moment decision making that tends to allow for gameplay expression in shooters.
Whereas Skyrim feels like there are a lot more playstyles available. Destruction magic feels very different to conjuration which feels very different to illusion which feels very different to being a stealth archer which feels very different to using a dagger which feels very different to using a huge, two-handed melee weapon. They’re not just visually different; how you approach and navigate combat encounters will be significantly different depending on what kind of build you have. It just feels like there’s so much more gameplay depth.
I don’t disagree, but gaming laptops are always overpriced. You’re paying a premium for the small form factor. (And I assume they also have the much less powerful RTX 4070 Mobile, which makes the value proposition even worse for laptops.)
I think a lot of people on lemmy use lemmy/kbin/the threadiverse interchangeably. But yeah, I use kbin, too.
I definitely find myself being much, much more active on Discord since the whole reddit thing went down. It has its issues, and it’s not exactly a 1:1 substitution for thread-based forums, but I enjoy the greater sense of community that comes with Discord.
I’m definitely a little confused about Tango - I’m hoping we’ll at least get more details come out about why Microsoft shuttered them. I mean, Ghostwire Tokyo was… whatever, and I could understand Microsoft not wanting to have them working on that kind of scale again any time soon. It wasn’t bad by any means, but it was fairly expensive and perhaps didn’t do as well as they hoped. But I’m surprised they didn’t want to just downsize the studio and aim for another HI-FI Rush-esque game (or sequel).
But Arkane Austin being closed definitely makes sense. Not only was Redfall a disaster, but by the time Redfall released, 70% of the people who’d worked on Prey had left the studio. (Largely because the studio’s president had left the studio just after Prey, I believe, rather than because of the Microsoft acquisition of Bethesda.) All that was really left was the name.
I installed uBlock for someone recently. They complained about all the empty space where the ads used to be. So I removed the empty space by blocking that element with uBlock, which increased the width of the main body of the website, and they then complained that the website was too wide…
Some people are beyond help.
I think the episodes kind of naturally fall into groups based on the story arcs, so if you’re watching multiple episodes at once, I’d recommend watching them in those groups if you can!
Those and reducing the requirements for the early blinds definitely stand out to me, yeah. Reducing the early blinds is a very good change - I think most of my early losses aren’t necessarily because I’ve played badly, but rather because it’s too early in the run to have found something to build around or to put any combos together. This change makes you less beholden to RNG in the early game, and also allows you to think a little more about your endgame strategy rather than focusing on surviving right now.
I agree. As much as I agree with the idea of universal basic income - because I think supporting society while reducing the work necessary is something we should aim for, because it’s the best way to ensure everyone gets a fair lot in life and because I think it’s a necessity with the direction the labour market is heading - this isn’t really the kind of thing I want to see in this community, personally. Hell, UBI doesn’t really have much to do with the thought of “if X is Y% of Z then 1000X is Y% of 1000Z” - it’s just basic maths really (and OP seems to have got the maths wrong, too).
I don’t think the Steam Workshop is the issue here. I’m glad it exists, and direct downloads or snv links are still a reasonable alternative for mods that can’t be hosted on the Workshop for whatever reason.
It’s okay; I appreciate the apology! :)
I think it’s important to look for the nuance in situations and not treat everything as zero-sum. Both sides can have good points and be open to criticism at the same time (this isn’t an “enlightened centrist” take, I promise!). I think a lot of discussion online does tend to strip away nuance and take the position that if you show any empathy with one side then it means you must hate the other - I do my best to avoid that!
Is the fully casted radio version not the best version to listen to anyway?
these people SHOULD be putting this negative pressure on them. It’s deserved
Was it not implied I agree with that when I said:
The angry customers and the state of the game are problems.
and;
- customers being disappointed and/or wanting a refund is perfectly reasonable
- people wanting the game to be better is also reasonable
I’m not going to defend the poor quality of the game because it’s obviously bad (from what I gather, anyway - I’ve not played it myself) and should be improved.
?
I don’t see why that would make my opinion stupid. Yes, the studio/publisher should be held to account for the crappy release. But a big part of holding them to account should be not giving them money for it in the first place; not just handing over money and then complaining afterwards. Complaining afterwards is reasonable for the people who did hand over money, but they should also hold themselves accountable for financially rewarding a company that puts out a crappy product - they’re part of the problem.
The angry customers and the state of the game are problems.
I’m not going to defend the poor quality of the game because it’s obviously bad (from what I gather, anyway - I’ve not played it myself) and should be improved. But I do think gamers could learn to be a little more responsible with their purchases and inform themselves before buying a game.
I’m pretty over the whole cycle of games coming out and not meeting expectations, people buying them anyway (through pre-orders or day-one purchases), people being unnecessarily rude/hostile/sending death threats to developers as if they were forced to buy the game as gunpoint. Yes, developers should try to do better, yes publishers should often give developers more time to polish up games rather than announcing the release date two years in advance and refusing to delay, but also consumers could really take some responsibility for what they decide to give money to.
As someone who doesn’t care for card games or poker: yes, it’s really that good!
It also left Game Pass somewhat recently, which could maybe contribute.
If a car can receive OTA updates from the manufacturer, then it can receive harmful OTA updates from an attacker who has compromised the car’s update mechanism or the manufacturer.
There’s potential for a very dystopian future where we see people assassinated, not via car bomb but via the their cars being hacked to remove braking functionality (or something similar). And then a constant game of security whack-a-mole like we see with anti-virus software. And then some brilliant entrepreneur will start selling firewalls for cars. And then it’ll be passed into law that it’s illegal to use a vehicle that doesn’t have an active firewall/anti-virus subscription.
It almost feels like the obvious path things will go down. Yay, capitalism…
I’m not totally opposed to software being used in cars (as long as it’s tested and can be trusted to the degree mechanical components are) but yeah, OTA updates just seem like a terrible idea just for a little convenience. I’d rather see updates delivered via plugging the car in (and not via the charging port - it would need to be a specific data transfer port for security reasons). Alert people when there’s an update, and even allow the car to “refuse to boot” if it detects it’s not on the latest version. But updates should absolutely be done manually and securely.
It’s the length of the combined total working lives of an entire football stadium full of people.
The reason it’s overwhelmingly called “climate change” instead of global warming now is because of language change pushed by billionaire foundations.
I do think “global warming” struggles to convince some more simple people anyway, unfortunately. Because while the average temperature of the globe is increasing and causing the changes in climate that we’re seeing, I’ve come across far too many comments from people saying things like “global warming must be a myth because it snows more than it used to” and things themselves smarter than all climate scientists combined for that observation.
Of course, those same people probably think global warming is good because they like their summer holidays so perhaps their opinions shouldn’t matter much either way!
And to prove your point even further: my friends and I went go-karting for someone’s stag do a couple of weeks ago and it was £50 per person for two fifteen-minute sessions. And that’s even more entry level than autocross, I’d argue!
We had to get there early, too, and get registered, get changed into overalls and helmet, etc. We had to go through an idiot-proof safety briefing. We had to wait for the previous group to finish their session. We had a break between our two sessions for drinks and to cool down / recover, and another session ran during that time, so ~twenty minutes there. All in all, our half-hour of driving probably came with around an hour and a half of downtime, which I think lowers the value proposition even more.
(Plus I got heatstroke during it and got increasingly ill as the day went on - and was unable to really eat during our restaurant meal or drink at the bars later in the day - which lowered the value proposition even more for me, ha!)
£100/hour of actual go-karting, versus £1/hour for most AAA games these days. I don’t tend to like AAA games that much, for the most part, but even with all their bloat, recycled content, open-world downtime, etc, they still seem like better value per money per time than anything motorsports-related.