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Joined 1 year ago
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Cake day: June 1st, 2023

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  • Lab cotton could, hopefully, be efficiently grown

    While there are not many details this is hopefully a great step toward more efficient cotton production. There are a number of possible reductions from this method (hard to know without full details though), that being lower usage of land, water, pesticides, herbicides, and shipping.

    Longer term what I find exciting is the some of these lab grown systems may work well “closed loop” which mean they might work off planet at some capacity or another. That is a much longer term vision though and we have a long way to go before we master that aspect.


  • Any chance this will allow multiple subjects in a single stack? Right now it is a single query that is only refined to be more specific instead of being additive as a subject group.

    Example keyword strings:

    • space spacex rockets = Exclusively (for the most part) Space X news.
    • space rockets = Rocket news and launches for many different companies.
    • space = All types of space news, mostly not related to rockets.

    Yes I could make a stack for each subject… but if I were to use this as I was hoping it would allow multiple subjects in a single stack. Multiple keyword queries would merge their results into the stack; would love that. I like the UI for sorting content, really quick to save and archive.



  • Thief Deus ex (you can choose stealth in this game but it isn’t specifically a stealth game imo) Dishonored (superb)

    Was surprised to not find these games in the main list. Thief and Deus Ex (I play it stealthy as much as possible) have been my go to stealth games. And no matter how you try to play Skyrim it always ends with stealth archer. 😅


  • Developers have been trying to put themselves out of their own jobs since the beginning. Automating/scripting things, creating tools, IDEs, etc.

    As a developer I always thought this was sort of the point. If the mostly automated system doesn’t require less maintenance, make life easier for the user(s), or require fewer humans, I’m doing something wrong. Always feels a little bit like undermining your position, but when things do break you are also the person most likely to know the fix and fix it quickly.


  • Here are some rough categories and hours included.

    Builder / Survival

    Sounded like you were not that interested in this genre but they can be fun co-op experiences.

    • Terraria (850 hours) - Two of my friends I have done two clean slate full play-throughs of this game.
    • Core Keeper (77 hours) - Also played through the content of this game with same 2 friends.
    • Valheim (344 hours) - Did a co-op play through with a friend on this one. Might do it again with Mistlands or with other updates.

    Boss Encounters / Building

    • V Rising (79 hours)

    Played through V Rising with a friend, co-op pve, and it was a blast. We really enjoyed the different boss battles. We are going to revisit this one soon as they dropped / are dropping new content.

    Exploration / Melee Combat / Story

    • Dying Light 2 (87 hours)

    Enjoyed playing Dying Light 2 with a friend, playing the game turned out to a mix of playing solo and playing co-op.

    Platformer

    • Trine

    Fox mentioned this and I’ll add it as well. Fun co-op platformer with some fun story telling aspects.

    MMO

    • Guildwars 2

    Fox also mentioned GW2 in the thread. There is a ridiculous amount of content in this game with no subscription required. Combat feedback/force has always felt weak imo but there is a massive world to explore and jumpy puzzles if you are into that (love them).

    More story focused co-op

    Also watching this thread as I’m curious what shows up. I haven’t played many games in this area on PC.


  • irongamer@beehaw.orgtoChat@beehaw.orgIts Time to Subsidize E-bikes
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    1 year ago

    The US military has projected that basic infrastructure in the USA will be collapsing throughout much of the country in less than twenty years. It’s hard to see how ebikes will be practical under those conditions.

    The Modern War Institute articles are not official US positions as stated in their own disclaimer. Here is the disclaimer straight from the link:

    The articles and other content which appear on the Modern War Institute website are unofficial expressions of opinion. The views expressed are those of the authors, and do not reflect the official position of the United States Military Academy, Department of the Army, or Department of Defense.

    The Modern War Institute does not screen articles to fit a particular editorial agenda, nor endorse or advocate material that is published. Rather, the Modern War Institute provides a forum for professionals to share opinions and cultivate ideas.

    That noted, yes US infrastructure is aging and will need more funding. It is not like the US infrastructure will just suddenly become feral ghoul territory in 20 years, funds (likely not enough) will be used to replace/update/maintain infrastructure. Will US cities become feral? I’d bet an exceedingly safe wager is no, not at all. That podcast references 3 other articles dealing with cities mostly in war torn areas of the world, not US cities.

    It’s hard to see how ebikes will be practical under those conditions.

    If the worst outcome occurs and some cities turn into Fallout style wastelands… bikes will work MUCH better than large vehicles that require more maintained roads, service stations, and generally more infrastructure/logistics than a bike or ebike would ever require.













  • I had the exact same issue with the Microsoft Sculpt, it would disconnect much too often. There is a setting in Windows that sort of helped it but not fully. I also missed the standard cursor keys placement (home/end/pg) and the number pad as I will often punch in some numbers or even hit the enter key over there just to mix it up a bit.

    The Logitech is a full width/key keyboard so cursor manipulation muscle memory is great, that was something I was still getting used to on the Sculpt. The Logitech does not disconnect as much as the Sculpt and there are no repeat key presses, it does however still disconnect at times and it is most obvious when trying to copy or paste. Overall the Logitech is the board I like best since the natural 4000.

    If there was pie in the sky I’d like a full key, ergonomic split, wired, and hot swap keys so I can just fix any key that has an issue in the future. I searched high and low for that combination and haven’t found one that checks all the boxes. There are split mechanical keyboards but they are always missing a feature like: not hot swap, short the cursor keys, have shuffled the cursor keys, or dropped the number pad. There is one mechanical keyboard that comes extremely close but the keys are not hot swap.


  • While I do not use tenting or physically split keyboards, I have been using ergonomic split keyboards for ~16 years. Not sure if that exactly fits the category you are looking at.

    The specific keyboards have been the Microsoft natural ergonomic keyboard 4000, Microsoft Sculpt, and Logitech ERGO K860. I’ve been gaming on the PC since the early 90s and have been in IT and software development for ~26 years.

    I have had no issues with carpal tunnel or RSI. While I obviously cannot say it was 100% due to the split keyboard design I believe it has likely helped to keep those issues at bay. Once you are used to a split keyboard design you can feel the pitch and stress on your wrists when using a standard keyboard. I have also always used the riser that rises the wrist end of the keyboard so you fingers are sort of “falling” down toward the keys.

    I used that Microsoft 4000 keyboard for years, cleaned out the membrane on it 2 or 3 times before I had to replace the entire keyboard. Then was left hunting for something to replace it; I tried a lot of keyboards. In the end I’ve settled on the Logitech K860.