that’s odd, my (indirect, reported by others) experience with GlobalProtect on Linux was mostly fine, although when using SAML it only really works with the GUI version and not the CLI version
that’s odd, my (indirect, reported by others) experience with GlobalProtect on Linux was mostly fine, although when using SAML it only really works with the GUI version and not the CLI version
it doesn’t seem to be server specific because once prompted there is no way to use the account again, even if you decided to just not use a server that may have these settings set.
no, you’re also effectively locked out of any participation unless you provide an email address and phone number, which they won’t even tell you about in advance but use dark patterns and gaslighting that they noticed “suspicious activity” to step by step first ask you for an email and then once that is validated they prompt you for a phone number. the only thing they don’t do yet is ask for ID.
I like having TLS in my browser
SwiftKey? seeing the same here
it’s clearly 3, stop spreading misinformation
this is probably somehow related to changes introduced somewhere in 0.19.4, I’ve been seeing this for months at this point, as we’ve been on a 0.19.4 pre-release relatively early due to done federation issues
if you’re not community banned you might still be instance banned on the community instance, which wouldn’t show up in your local instances modlog if the ban happened on a <0.19.4 instance. if the methods pointed out by other comments here fail I suggest you visit the instance of the community and check the site modlog there, searching for your user.
i suspect you’re referring to your post to a lemmy.ml community and you have indeed been instance banned there for a limited amount of time.
I can sell you a copy of lemmys source code, are you interested?
you can enable end to end encryption, it’s optional. I don’t think it’s enabled by default.
until 0.19.4 is released, clients are supposed to suppress comment contents when the comment is either marked as removed
(moderator) or deleted
(creator).
they might decide to show contents to site admins or community moderators anyway, but some clients did not implement this properly and show the original content to all users.
this is of course not something that should have been available to everyone in the first place, which is why this is being fixed in 0.19.4.
depending on the client, you should still see some kind of indicator above the comment text that shows it was removed or deleted, in this case removed.
won’t be the case for much longer, the next lemmy release is removing that.
i suggest you remove this quote and summarize it with fewer details if you need to have it there in the first place. you’re effectively advertising for them now and undoing the moderator action of removing this advertisement.
fwiw, every week or so there is a scheduled task that permanently overwrites contents of deleted comments.
fyi @freamon@lemmy.world
I have a large library of games I’ve never played on stream. a couple months back I wanted to play a game I had installed a while ago and guess what, forced always online. not from steam, but from the shitty team behind doom (don’t remember which version it was), which just happened to be at the time I had a multi hour internet outage.
afterwards I figured out I had to explicitly block some network traffic to stop it from trying to force me to sign up for an account with the developer.
while steam certainly has DRM options, they are configurable by developers and afaik can’t enforce an always online requirement with just steam, only though custom logic in the game or third party DRM. developers are also free to not use steam DRM.
DRM, as usual, harms the legitimate buyers.
that being said, steam still does bring a lot of value, such as their hardware developments, their work on better Linux gaming support, the update distribution through a trusted source, and various others.
you’re not getting banned from steam, you’re generally getting banned from participating in anti cheat secured lobbies of a single game or a group of games.
single player experience is generally not affected.
having a 3 strike system before getting banned from multiplayer just means it’s 66% cheaper for a cheater to get a new copy of the game.
this is also not new and has been the case for the current family sharing system as well.
here’s also some more context and explanation about what’s going on:
https://fedi.fyralabs.com/notes/9psdqurvye
https://fedi.fyralabs.com/notes/9psnooe6p1
https://fedi.fyralabs.com/notes/9pth6oh3xr
i don’t want to go to all that effort
that’s not entirely accurate.
the main problem for non-kbin users, as @ono@lemmy.ca is using lemmy, is that kbin moderation actions, such as a moderator or admin removing spam will not federate to lemmy, as this is not implemented yet.
for a lemmy user, it appears that kbin doesn’t have any moderation at all, while spam is being removed for kbin(.social) users at least.
for this reason, several lemmy instances have already either defederated from kbin or removed kbin communities from their instance.
just this week I’ve had multiple random matrix accounts start a chat with me to post an Imgur link with some Hitler bs. I assume they just chose random members of one or more fediverse related public matrix rooms to send that to. they probably just do this with random public rooms and the fediverse relation didn’t matter.