Oh ok, I must have remembered wrong. I edited to be less specific.
Oh ok, I must have remembered wrong. I edited to be less specific.
Oh ok, I must have remembered wrong. I edited to be less specific.
I couldn’t find a source for this, but I heard that we were convinced to think of dandelions as weeds by the makers of a herbicide so that we would accept the collateral damage.
"The team at Re-Logic has been watching the recent events surrounding Unity with both interest and sadness. The loss of a formerly-leading and user-friendly game engine to the darker forces that negatively impact so much of the gaming industry has left us dismayed to put it mildly. While we do not personally use Unity (outside of a few elements on our console/mobile platforms), we feel like we cannot sit idly by as these predatory moves are made against studios everywhere.
We unequivocally condemn and reject the recent TOS/fee changes proposed by Unity and the underhanded way they were rolled out. The flippant manner with which years of trust cultivated by Unity were cast aside for yet another way to squeeze publishers, studios, and gamers is the saddest part. That this move was wholly unnecessary pushes things into the tragedy category - a cautionary tale the industry will not soon forget.
We do not feel that a simple public statement is sufficient. Even if Unity were to recant their policies and statements, the destruction of trust is not so easily repaired. We strongly feel that it is now equally important to get behind some of the other up-and-coming open source game engines. Lighting some candles in an otherwise dark moment.
To that end, we are donating $100,000 to each of the open source engines listed below [Godot and FNA]. Additionally, we are sponsoring each of these projects with $1,000/month each moving forward. All we ask in return is that they remain good people and keep doing all that they can to make these engines powerful and approachable for developers everywhere.
Re-Logic has always been supportive of game developers and indie studios that do things the right way. We feel that our actions in this moment are the best way to carry that mission forward - by accelerating and strengthening competing open source game engines, we hope to empower and assist studios that are struggling with how best to proceed given these recent events."
What game is this?
I used to feel the same way, but the interface is actually super customizable if you are ok with editing config files!
Here is the manual.
There is also a huge variety of third party scripts, like this one shows thumbnail previews when hovering over the seek bar.
Hopsan shares similarities with Simulink, and can also work together with it.
Signal is certainly not. It’s open source, and verifiably end-to-end encrypted. The only information that they have about you is your phone number, when your account was created, and when you last connected to the service.
Telegram is not so privacy friendly, with a major problem being that it’s not end-to-end encrypted by default.
For YouTube frontends: On the Linux desktop, there is FreeTube, on IOS there is yattee (IIRC), then there are web based front ends from invideous.
Louis Rossman mentioned the other day that they are in the process of creating an app that will allow you to follow your chosen creators across multiple services, so that you can continue even if their primary platform removes them.
If you’re looking for YouTube alternatives, check out Peertube, Odyssey, and Nebula (I haven’t looked at Peertube or Odyssey in a while, so I can’t comment on how they are doing).
Rosie Pattern Language, which is an alternative to regular expressions.
Edit: Here is a presentation by the creator