I honestly don’t care about the story that much in games. A good story is nice, if the gameplay is there. If the only thing that is actually good about the game is the story… I’ll just read a book instead.
I honestly don’t care about the story that much in games. A good story is nice, if the gameplay is there. If the only thing that is actually good about the game is the story… I’ll just read a book instead.
Nah, Diablo 4 is much more fun when leveling from 1 to 70 or so. 70 - 100 is just doing the same things over and over with barely any rewards. It’s the other way around there, leveling is fun, endgame is dogshit.
Usually “game starts at max level” is used for MMOs like WoW. Where all the leveling is seen as annoying bullshit fetch quests and at max level you do dungeons and raids.
The story or the gameplay? Because all I wanted to do was play a fun MMO, get items and do dungeons with other people. Instead I did quests like hit 3 rocks with your basic ability. Great! Hit 3 more rocks with the same ability. Done? Now run between 4 NPCs and talk with each of them. Great, now kill 8 enemies over there. Run back, talk with 2 more NPCs. Run through the city and interact with 8 lamp posts, the interaction takes several seconds each, because why not? …
I really tried to power through this absolute bullshit, but after a few hours I simply gave up. It only got worse, not better.
As you say Heavensward, I still hear that there is a ton of dumb quests then. Like the story is right at a critical point and they send you off on hours of fetch quests before you can continue?
The story or the gameplay? Because all I wanted to do was play a fun MMO, get items and do dungeons with other people. Instead I did quests like hit 3 rocks with your basic ability. Great! Hit 3 more rocks with the same ability. Done? Now run between 4 NPCs and talk with each of them. Great, now kill 8 enemies over there. Run back, talk with 2 more NPCs. Run through the city and interact with 8 lamp posts, the interaction takes several seconds each, because why not? …
I really tried to power through this absolute bullshit, but after a few hours I simply gave up. It only got worse, not better.
Not just for series, this is the same with games.
“The first 50 hours of Final Fantasy 14 suck, but the expansions afterwards are worth it!”
“The game starts at max level!”
I can’t stand it. And it’s not like the game magically gets much better, it just feels pretty okay for someone who just wasted months of their time on the bad parts. Of course you’ll enjoy mediocre parts later on after suffering through that crap.
A game has to start being fun ten minutes after the tutorial tops. Why play it otherwise?
Seriously? Breaking Bad was awesome all things considered. But if you are not hooked by season 1 you won’t like it, period.
The middle part of the series was a drag, too many filler episodes. Strong start, strong end, but if you don’t like the start don’t even bother.
Lol, Rider is paid only. And it’s a subscription too!
My work pays for Visual Studio in the office and at home when I want to mess around in my free time Visual Studio Community (which has around 95% of the features of the paid versions) is free.
If I ever work for a company that uses Rider I might switch. But paying over a hundred bucks a year just for the little bit of personal use is insane.
After using Ubuntu for a while I wanted to try out Arch once. Grabbed a step by step instruction and followed it.
Around step… 7 or something I ran into a wall, because the commands simply didn’t work. After messing around for an hour or two I finally gave up at that point. Of course that was years ago, so it might be easier now to install.
But overall I’d rather use Windows, Ubuntu or whatever, give me an OS where things just work, as I have actual work to do (instead of trying to fight with my OS). Hell, back in the day (~14 years ago) when using Ubuntu for school I once spent hours to get HDMI Audio to work, it was a nightmare.
Right now I just use Windows 11 on my desktop (as I game a lot and use Visual Studio) and Ubuntu on a server. I’d love to fully switch to Linux as my daily driver, but there’s simply too many features that wouldn’t work :-/
I personally like to keep it on. Most of my messaging is with family and friends and it’s good to know if someone read or hasn’t read my message.
Especially if things are time critical. Picking someone up? Asking if they need anything from the supermarket? If I see that they read the message I know that they are going to reply in a moment. If they didn’t even read the message I won’t have to wait around / can guess that they are currently in the car or wherever.
Sometimes you also have a spotty connection, so the received + read receipt can tell you if they actually got your message.
In general if someone sends me a message and I read it… I’m going to fucking reply to it (if I’m not super busy, and even then I might send a quick message back). I seriously don’t get people who just leave things on read and then forget about it.
But the NAS is in your house… which basically means if it gets flooded/burns down all your data is gone too.
I already have my data on my PC, a second backup inside the same house isn’t worth that much. But instead of relying on a cloud service I just rent a virtual server (for various things) and use Seafile to keep my data in sync.
PC breaks? House burns down? My data is on my own server in a datacenter. My server gets cancelled? My data is on my PCs.
So even with your NAS you are 100% reliant on a cloud backup still, so why did you get the NAS when you already have a copy of your data on your devices?
Nah, after each upgrade you just open up an old game to see how well it runs. For about an hour or so, then you never actually play :)
On the other hand you can lose your email address at any time if you don’t own the domain. So if Google decides they don’t like something you wrote your @gmail.com address could be gone tomorrow. And with it all your accounts you set up (as you need email usually to login or do changes).
The whole e-mail ecosystem sucks :-/
My self-hosted mail server works fine for now, but that could change at any moment.
The two games aren’t even in the same genre.
There’s plenty to criticize about Diablo 4, but this post is just a dumb take.
Having 4 active accounts is anything but leaving the platform. Hell, I thought they had a single account they are giving up (like most companies).
What bullshit.
Just fyi: You’re on lemmy.ml, so part of your comment got caught in the slur filter…
Other instances can write and see ‘bitch’ :-/
You need to actually have sex to catch an STD…
When they initially announced the game as open world I was hyped. Let me describe what I thought it would be:
You leave the city and get put into an open instance (same like now), but the environment is randomly generated every time. Which means you actually run out and explore, find cellars, random dungeons, random bosses, …
And with level scaling everything you find is the right amount of challenge, so you don’t run out of content.
If we go with that, maybe they could add a feature like maps where you explore the uncharted wilds out of a border town.
TDD is great when you have a very narrow use case, for example an algorithm. Where you already know beforehand: If I throw A in B should come out. If I throw B in C should come out. If I throw Z in an error should be thrown. And so on.
For that it’s awesome, which is mostly algorithms.
In real CRUD apps though? You have to write the actual implementation before the tests. Because in the tests you have to mock all the dependencies you used. Come up with fake test data. Mock functions from other classes you aren’t currently testing and so on. You could try TDD for this, but then you probably spend ten times longer writing and re-writing tests :-/
After a while it boils down to: Small unit tests where they make sense. Then system wide integration tests for complex use-cases.
Yesterday I played my first nightmare dungeon with the “Resource Burn” affix and thought the whole time: Are they serious?
The affix said only distant enemies burn resource, but in reality every hit even in melee removed all my spirit as druid. I only managed to finish that dungeon due to using a cooldown heavy build.
Good thing they are going to remove this crap. It looks like a great patch overall.
One thing missing: They should really reduce the mouse distance to the horse for max speed. Riding downwards sucks.
Huh? That’s weird. Internet always worked for me, both over Ethernet and over WiFi. The only issue I had once (where it took me an extra hour or two) was with a school network that had extra protections, like a login. That one was tougher, especially when I then wanted to route a tunnel through it so I could play games in class.
But usually internet works flawlessly on any Linux distribution.