• 5 Posts
  • 23 Comments
Joined 1 year ago
cake
Cake day: June 5th, 2023

help-circle


  • UrLogicFails@beehaw.orgtoChat@beehaw.orgCreative Outlets
    link
    fedilink
    English
    arrow-up
    3
    ·
    1 year ago

    I do a lot of digital art. I draw sometimes, but my motorskills leave a lot to be desired (I draw with my wrist, not my arm, and I have shaky hands); so if I’m doing anything more than sketching, I need to draw in Procreate so I can keep retrying each line until it looks how I want.

    Because of this, I usually stick to vector art, which is much cleaner regardless of motor skills. I lucked out and bought Illustrator when it was CS6 and not Creative Cloud, so I’m still using that and will likely continue to use it forever (I hate consumer SaaS with a passion).


  • I’m not exactly an expert writer, so please take this with a huge grain of salt, but I think the “no info-dump” rule applies more in the “show, don’t tell” sense more than in the “all action, no dialogue” sense.

    Having said that, 14 pages of all talking sounds like a lot if there’s nothing happening. If the plot is still progressing, dialogue can still be quite engaging (see Community’s “Cooperative Polygraphy” for a great example of an all-dialogue episode that is engaging and keeps the plot moving).

    Without reading the whole book, it’s hard for Internet strangers to give good advice on this, so all I can suggest you stay objective and really look at if your 14-page conversation is still engaging and keeps everything moving.

    I would also advise checking with the Writing community on Beehaw (!writing@beehaw.org) for more advice.



  • It’s very interesting to see console games moving to mobile more and more (especially as phones get more powerful). I am curious if more game devs will plan on that as they design a game from the ground up, especially since designing for the Switch means the processing power is already limited somewhat (though the control scheme would certainly be an issue to a degree).

    Bugsnax is a fun and engaging game that doesn’t (to my recollection) have a ton of fast paced elements, so a mobile port would be quite at home (even with mobile controls), though I suppose I would’ve preferred to see the resources going into this port go into a new game from Young Horses since I really enjoyed Bugsnax.



  • Me and some of my friends from college wanted to reconnect and we wound up wanting to play since online games too, but two of us only had Macs (which don’t have many supported games) and one of us didn’t have any console.

    This meant that our options were limited, but we came up with a couple of solid (in my opinion) options:

    • Play an online MOBA that supports phones. We wound up picking Pokemon Unite. It’s far from the best game I’ve played, but we can chat on Discord while we play, and it’s fun enough
    • Play a game on Tabletop Simulator. It supports Mac and isn’t graphically intensive. We like playing Uno with it, but my understanding is it can basically be used for almost any game.


  • One of the rules I liked from the /r/games community was one of the rules you mentioned here: “Use the same titles as the article itself.” I think all the rules you mentioned here are definitely good ground rules as well.

    Personally, I would also like to see people adopting the body portion of Lemmy posts to summarize the article, or quote a meaty part of the article; but that could also be used for misleading purposes, so I’m not sure if that’s a good idea without some level of oversight.





  • I have a tendency to hop from game to game as I get new ones on sale. Typically for me to beat them, they either need to happen to be bought worth no other new games being bought for a while after, be short enough to burn through in a few days, or need to be beaten to I can interact with other people regarding the game.

    I think the last game I beat was Pokemon Scarlet, which I had to beat so I could do the raids.




  • While I would certainly like for Reddit to experience the consequences of its actions, I don’t think it actually matters all that much.

    Most people will probably go back to Reddit, but there will be others who will not. Right now, as far as I can tell, the best thing to do is not to hope Reddit fails and everyone has to come here; but just comment, create, etc, here and make it a community you are happy with regardless of what Reddit does. (Especially since in all likelihood, Reddit will keep on trucking along for a long while)







  • I also agree, that it is extraordinarily sad to say goodbye to my top used app (RiF); but I would say even sadder still is Reddit’s decisions proving how little they value their user base.

    I, myself, was likely not a high value user; but the way Reddit is treating its mod teams who have spent countless hours performing a relatively thankless job for free, is simply egregious.