FYI you can self-host GitLab, for example in a Docker container.
FYI you can self-host GitLab, for example in a Docker container.
Hehe, right! (technically). Context matters! When talking about fruit, people usually don’t include stellar objects when weighing their options. Still true when taking in consideration that “apples to oranges” is usually metaphorical and not really about fruit.
I like that, especially this insight:
when two things have very few attributes in common or the attributes they can be compared on are very broad, general or abstract, it is harder to compare them.
A melon and a pogo stick are harder to compare, for their defining attributes hardly overlap except on a very abstract way.
Good on you to say “harder to compare” :D
it’s all semantic subjectivity. Poetry compares dissimilar things and equates unequal concepts all the time.
Another thing worthwhile to point out; subjectivity. I guess that part bothered me too. “cannot be compared” attempts to establish some kind of objective truth, whereas it only can be a subjective opinion.
The reference to poetry was nice, too.
My point works just as well with an arbitrary amount of options. Someone could say “These quintillion things cannot be compared”.
The number of options is irrelevant to what I tried to address. Though my examples were only pairs, so sorry for causing confusion.
Thanks for taking the time to write this detailed reply. I guess you’re right about the equivocation and I can see the irony :D
Though I have not fully understood yet. Following your example, the two different concepts are …
What blocks me from fully agreeing is that still, both are comparisons. And they don’t feel so different to me that I would call them different concepts. When I look up examples for equivocations, those do feel very different to me.
I still guess you’re right. If you (or someone else) could help me see the fallacy, I’d appreciate.
Agreed, yeah. Guess I was taking the word too literally.
Because religion evolved to thrive in us.
It’s like a parasite, and our mind is the host. It competes with other mind-parasites like other religions, or even scientific ideas. They compete for explanatory niches, for feeling relevant and important, and maybe most of all for attention.
Religions evolved traits which support their survival. Because all the other variants which didn’t have these beneficial traits went extinct.
Like religions who have the idea of being super-important, and that it’s necessary to spread your belief to others, are ‘somehow’ more spread out than religions who don’t convey that need.
This thread is a nice collection of traits and techniques which religions have collected to support their survival.
This perspective is based on what Dawkins called memetics. It’s funny that this idea is reciprocally just another mind-parasite, which attempted to replicate in this comment.
One is multiple parallel goals. Makes it hard to stop playing, since there’s always something you just want to finish or do “quickly”.
Say you want to build a house. Chop some trees, make some walls. Oh, need glass for windows. Shovel some sand, make more furnaces, dig a room to put them in - oh, there’s a cave with shiny stuff! Quickly explore a bit. Misstep, fall, zombies, dead. You had not placed a bed yet, so gotta run. Night falls. Dodge spiders and skeletons. Trouble finding new house. There it is! Venture into the cave again to recover your lost equipment. As you come up, a creeper awaitsssss you …
Another mechanism is luck. The world is procedurally generated, and you can craft and create almost anything anywhere. Except for a few things, like spawners. I once was lucky to have two skeleton spawners right next to each other, not far from the surface. In total, I probably spent hours in later worlds to find a similar thing.
The social aspect can also support that you play the game longer or more than you actually would like. Do I lose my “friends” when I stop playing their game?
I don’t think Minecraft does these things in any way maliciously, it’s just a great game. But nevertheless, it has a couple of mechanics which can make it addictive and problematic.
You can use more debug outputs (log(…)) to narrow it down. Challenge your assumptions! If necessary, check line by line if all the variables still behave as expected. Or use a debugger if available/familiar.
This takes a few minutes tops and guarantees you to find at which line the actual behaviour diverts from your expectations. Then, you can make a more precise search. But usually the solution is obvious once you have found the precise cause.
I think that’s one of the best use cases for AI in programming; exploring other approaches.
It’s very time-consuming to play out how your codebase would look like if you had decided differently at the beginning of the project. So actually comparing different implementations is very expensive. This incentivizes people to stick to what they know works well. Maybe even more so when they have more experience, which means they really know this works very well, and they know what can go wrong otherwise.
Being able to generate code instantly helps a lot in this regard, although it still has to be checked for errors.
There’s a very naive, but working approach: Ask it how :D
Or pretend it’s a colleague, and discuss the next steps with it.
You can go further and ask it to write a specific snippet for a defined context. But as others already said, the results aren’t always satisfactory. Having a conversation about the topic, on the other hand, is pretty harmless.
Those LLMs are great fools, but I am just paranoid to use it in that manner.
Exquisite typo. I also agree to everything else you said.
You can do that when you control the frontend UI. Then, you can set up the input field for their name, applying input validation.
But I would rather not rely on telling the user, in hopes they understand and comply. If they have ways to do it wrong, they will.
Then null will be returned, as the value of b.
There’s really not much we can do about it?
Let’s just hope it is a function of size and that we’re still growing.
That’s like post #10 I see from random users proposing we should somehow run ads or whatever to finance big instances.
I haven’t seen a single statement going in that direction from big instances themselves. None of those posts referred to anything.
Is it just overconcerned people worrying about things which are not their problem? I assume people who can run a big instance would notice if they are getting into financial troubles. As long as they don’t speak up, I would conclude we don’t have to worry. The current model (whatever it is) seems to work well enough. Did they ask for advice, do they need advice?
Maybe it’s that people are so used to being forced to see ads and pay half their wage for insulin that they cannot imagine nice things exist.
I think we should try to keep it nice, and not revert to capitalist enshittification prematurely, without any necessity.
We currently have more than 1000 instances on Lemmy. Maybe some do run ads, who knows. You can join them if you like, or host your own.
Show the problem exists which you try to solve. Point to instances who struggle financially, who consider running ads, something like that.
AFAIK it was posted to asklemmy without posing a question, so removing the post is fair play.
We can speculate if they gladly removed the post, but let’s not hype it for more than it is. Posts should adhere to community rules.
13 hours later, it seems it’s gone. At least I cannot access it.
A design professor actually proposed this idea to us. Make the user feel how the computer is working, so they can appreciate the result more.
Much like that comment. Can you give a better example, or express why it’s a bad example? That would bring some quality in.