• 2 Posts
  • 23 Comments
Joined 1 year ago
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Cake day: June 3rd, 2023

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  • Absolutely. The appeal of an RPG for me is to be able to immerse myself in a story and decide for myself how i act and what i chose. It bothers me that it is so rare these days that i can control my characters attitude to a problem instead of just choosing the outcome of a situation. Like in Cyberpunk 2077 where the main char is a rude asshole with dumb ideas no matter what you do.




  • I’d say it all depends on the rules he community of each game agrees on. For Noita this is not a legit run and that is fine, but using data from different runs/saves to make another run faster is not that unusual I think. Pretty sure some jRPGs do similar things for rng manipulation and Kotor2 and Skyrim have useful glitches that appear when you leave the game running for a while before starting your run. They are not allowed, but for skyrim at least the reasoning is not that it is an invalid strat, but that the setup is too much of a pain.


  • Calling this glitchless is a little misleading, unless you’re suggesting that carrying spells over from one run to the next was intended / normal functionality.

    I would definitely argue that this is intended. Hollow eggs have all kinds of weird abilities and are extremely important to the lore. And the wand is also completely possibe to build ingame unless I missed something. So while extremely unlikely this is theoretically possible.

    Of course you are right, this is not a standard speedrun. But i still think it is insane and very cool.







  • I am curious to see if the BR trend now repeats itself with the extraction genre. I think COD and Battlefield already adapted the mode but I do not know how that went and whether they are still going, but now the first wave of larger standalone “Tarkov-likes” is coming in so maybe there is a new hype forming.


  • Sounds to me like you just need to relax your own expectations and examine why you play those games. I started playing PUBG with friends this year and had a lot of fun. But i’m not really playing for the win. Of course we are trying to win, but the enjoyment of the game and the time we spend is just as important. A game where we try something stupid and die laughing is just as much fun as getting a win. One of my mates sometimes rages when he dies to what he considers to be bullshit but for me, I just shrug, and queue for the next game and start over. I enjoy the act of playing the game so why should i care if i have to start over?


  • I think some of it comes from their earlier games. The Witcher games also have some really edgy dialogue, it is one of the reasons I never finished the second game. But they are also adapting an old ttrpg and the tone and themes of that game is shining throug. Which would not be a problem if Cyberpunk 2020 (and most cyberpunk media today) was not stuck in the 80s as much and someone actually bothered to update the themes for today.