• 50 Posts
  • 197 Comments
Joined 1 year ago
cake
Cake day: June 21st, 2023

help-circle
















  • Well, they’ve continued to churn out features and develop the game, so people keep supporting them.

    There are definitely ups and downs, but overall they’ve made a lot of progress in the past few years.

    A small group of players have been able to use jump gates to jump over to the Pyro system and back. That’s supposed to be released to everyone by the end of the year, but I wouldn’t be surprised if that was just a PTU release, with it finally going live a few months later.





  • Yeah, the other thing I could see happening is a similar tactic used by scammers where they use Mules who pick up mail from various Airbnbs throughout whatever country, but this would definitely limit most bot operations… Unless some organization specializes in this and just offers some service to create a bunch of accounts for anyone willing to pay.

    Also, how many accounts would you limit to a single address, and how long would you lock up an address before it could be used again (given that people do move around from time to time).

    edit:typo.







  • No problem it’s a very new term, they’ve only mentioned it in a few places. I just dug up a previous comment that I had posted about this a month ago:

    For those wondering what RMQ (Replication Message Queue) is. They explained a bit more in a previous motd update:

    This RMQ Test from the core tech group will replace the current NMQ system in preparation for Server Meshing and will be much more robust against networking bottlenecks. This test will not be with meshing enabled but will focus on single shards.

    The last test with it was pretty brutal (lots of crashing, imagine groundhog day where you only get a few minutes before you wake up again) so it looks like they’re trying to iron those out before switching on server meshing with it. Hopefully we’ll see much smoother gameplay with this enabled once they work out those issues.