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Cake day: June 9th, 2023

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  • Regarding your point on not being able to be matched up against blocked players:

    This is not healthy for a game with matchmaking to allow players direct control over its matching system like this. In a PvP game this would especially be a problem, but it has problems in PvE games as well. In this situation, meta players would just block other non-meta players, effectively lowering the matching pool to two different queues in a single large pool. In this scenario, it would be more efficient for the matchmaking system to just have two separated queues, which brings me to the next point.

    I would argue the opposite. Vermintide 2 employs this exact thing and it’s been working pretty well - it actually does punish people who get blocked a lot by other people, and if you’re being blocked by a ton of people, there’s probably more than just “skill issue” and “you’re not running meta” going on. You do get sweaty people who block non-sweaty people, yeah, but it’s not hampering the community of the game in the slightest - and that game is waaaaaay smaller in size than something like Helldivers where you can get blocked by a ton of people and still play with other people due to the sheer size of the playerbase.



  • Tbh, is it really pirating if I bought the game and wanted to play it on a different unofficial platform?

    I understand the main thing was Yuzu was apparently offering builds that work with unreleased games (which how tf does that work) via Patreon, but if the game’s been released and I bought it, I don’t see why I shouldn’t be able to download a ROM or even dump my own and play it on an emulator that offers better performance.





  • the harm caused by this software was “manifest and irreparable.”

    Except it’s arguably not, because it’s not like the 1 million copies of the game was stolen and could not be sold anymore. The game is still available for sale, and it is still making them money - all people did was pirate a single copy of the game 1 million times.

    Also, if they sold 20.8 million units, and assuming every single instance of pirating was done by people who did not buy the game (read: lots of people bought a legal copy and “pirated” it anyways for better performance on Yuzu), they lost out on 5% revenue as of this time of writing.

    Very sad Nintendo couldn’t sell another $60 million worth of games /s