My wife has a NordicTrack bike, it auto adjusts resistance and incline. Insane people would pay more and not even get that.
My wife has a NordicTrack bike, it auto adjusts resistance and incline. Insane people would pay more and not even get that.
Those style of maps make the gameplay into a frenzy, turns the twitch shooting skill requirement up, drops the tactical planning.
I went back and forth on it. The campaign is just the meta progression, the missions are the randomized element. Comparing to Darkest Dungeon for example, it’s really similar in structure.
Ok, sticking to roguelites, here’s some other options:
Deckbuilding Style: Slay the Spire, Monster Train, Griftlands, Balatro
Survivor/Bullet-Heaven Style: Vampire Survivors, Brotato, Deep Rock Galactic Survivor
Realtime Combat (I’d put Hades/Dead Cells here): Hand of Fate 1/2, Zero Sievert, Wall World, Rogue Legacy 1/2, Risk of Rain 1/2, Heroes of Hammerwatch
FPS: Gunfire Reborn, Roboquest
Turn-based/Pausable: FTL, The Last Spell, Loop Hero, Dungeons of Dredmor, Darkest Dungeon 1/2, Backpack Hero, Into the Breach, XCOM: Enemy Unknown, XCOM 2
Sure I missed some other good stuff.
Not a roguelite/roguelike but if you liked the combat style of Hades, check out Bastion.
It’s listed under each title in the article.
For something I’m paying for, I want no ads, recommended or otherwise.
For something I get for free, if it’s easily skippable/ignorable, I don’t really care, I’ll skip it or mute the tab or whatever. If I can’t, I’d rather have a like sniper level targeted ad (use all the data!), really try to show me something I’ll care about (there was some like 10 minutes ad about the science behing glass by one of the guys from MythBusters, I watched the whole ad, it was great). The demographic level targeted ads are my 2nd least favorite, mostly because it feels like I usually need to suffer through what is a targeted ad but if they bothered to exclude some of the audience based on some data points (looking at you luxury car ads, it’s just never going to happen), they’d know I’m a bad target, I’d rather some generic add over those. My least favorite ad though, when I get an ad in a language I don’t even understand, like at least match my primary language, wasting everyone’s time…
There are women who intentionally choose to be a single parent. Like they’re single, they get a sperm donor, have a kid. It’s not some insane thing. Kids should have a supportive and caring environment, whomever raises them. Not every kid with a single caregiver is neglected, nor is every kid with 2 or more caregivers properly cared for.
Article feels weirdly biased, an Xbox mid-gen update has been talked about for over a year and is expected in the next like 4-6 months. Anyone in the market for a current gen Xbox is likely to consider that and may decide to postpone their purchase until then, making sales artificially lower than demand for an Xbox. The article doesn’t even mention it, instead talking about even more speculative hardware that isn’t likely more than some R&D project, if that.
You can see similar effects for PS4 sales when the PS5 was announced, sales cratered. Can’t tell too much with the PS4 to PS4 pro because they announced close to actual release.
Feels like the author is clickbaiting the console war.
Yep, UI mouseover is fine with it unplugged, issue returns when replugged.
PC, other than M/KB, I have a Razer Tartarus.
I was using the scroll wheel, might have missed the cue to use keys, that’d fix it for me.
Played a couple runs. Definitely seems up my alley.
Feedback:
Idk why, but when cursoring UI menus, it just ticks from where I cursored to the top like I’m holding an up arrow. Happens in Menus, Stats, Level ups and Shop. Clicking works fine, just really couldn’t read any stat descriptions.
When teasing the locked towers/skills, when you obscure the text with the X of locks, it’s hard for me to read and get excited about getting access to that thing. Maybe move the lock indicator somewhere there isn’t text (top right?).
This is maybe more fundamental, and idk how it fits with your vision, but scroll wheeling between skills feels clunky, could it maybe be key based (either as well or in addition), think that’d feel snappier to me.
Any new purchasers (I am one) are also probably waiting for the mid-generation update coming later this year.
This isn’t early access, it’s advanced access, like if a game has a deluxe edition that lets people play a few days before the official release.
Gotta crank up that dystopia meter.
This is slowly moving toward having Content On Demand. Imagine being able to prompt your content app for a movie/series you want to watch, and it just makes it and streams it to you.
At the core I mean don’t run a mission to just run a mission, have a reason. Ask yourself “why am I running this mission?” If you can’t answer with something related to a quest, progressing your star chart or building a new frame or weapon (blueprint or materials), that mission might not be a good use of your time at the moment.
Free Roam missions will generally be used to gather specific resources, earn reputation with a faction or quest progress. I’d recommend against doing one unless you know you’re doing it for one of those reasons, and other than quests, you really shouldn’t worry about it for a while.
The difference between plants is most generally described as just being different level ranges, as you get stronger, it’s better to do higher levels because they give better rewards.
The game generally has 3 large gating mechanics: Star Chart, Quests and Mastery Rank.
Sometimes quests and Star Chart progress over lap, sometimes a quest is locked behind star chart progress or star chart progress is locked behind a quest, sometimes they just 2 different things. The more you unlock them, the greater the variety of warframes, weapons and mods you’ll have, but some things, largely weapons (but also very importantly the minimum number of mod points you have for everything) are gated by what mastery rank you have. You gain MR largely by leveling warframes, weapons and companions to max level the first time.
For a while, you should try to make sure every mission you do is in service to at least one of getting new warframes, weapons or companions, progressing your star chart by completing new missions (especially those which lead to a junction to a new planet) or progressing a quest. Additionally, during each mission you do, you should try to be leveling new warframes, weapons and companions, as many as you can while still completing the missions.
If you kill an enemy with an ability, your warframe gets all the XP. If you kill an enemy with a weapon, the weapon and warframe share the XP. If a teammate kills an enemy near you, the XP gets spread between your warframe and each weapon. If the thing receiving XP is max level, the XP is totally wasted.
Palworld, rent a dedicated server, anyone can hop in or out as necessary. Guns, legally(?) distinct from pokemon monsters to catch. Cartoon violence. Tons of fun to be had.
Chex Quest was straight gasoline.
If only employers cared. It has been nice, now my employer is rolling out a arbitrary but mandatory 4 days return to office policy. In like 8 years of employment I never needed to be there that much. Whatever, 100% remote job market looks decent for me, hopefully find a better place soon.
I write these words in steel, for anything not set in metal cannot be trusted.