it’s a pretty cool “wallpaper generator” or animated video insert for whatever video project you might have. Pretty, no actual gameplay, but neat toy software.
The worst kind of an Internet-herpaderp. Internet-urpo pahimmasta päästä.
it’s a pretty cool “wallpaper generator” or animated video insert for whatever video project you might have. Pretty, no actual gameplay, but neat toy software.
I do use blender quite a bit, but haven’t really used much of the video editor. Last time I tried it CTD’d contantly. If it has gotten stable, reasonable audio tools and gpu accelerated video output, it might be a contender.
thank you for the tip, will check it out.
Essentially what I need is 3+ audiotracks, compressors for each and master. Then annotate with images/text whatever video there is. And yes it’s gameplay videos mostly.
lossless cut not really a concern, but I’d like to have the end result rendered out fast, so nvenc (current hardware) or so would be grand.
But, will expirement!
Most of my stuff works on Linux now, so, yay. Currently only thing holding me back from doing a full switch is essentially video editing.
My current go-to video editor is Vegas Pro, and it just works like an extension of me, for me. I’ve tried few editors on linux (kdenlive, davinci) but they’re either very limited/odd/user-error-id10t or just doesn’t support video formats I need (davinci, free version doesn’t support h264 or hevc, and not feeling like shelling north of 300 USD for it). Next up on my testing plate is Shotcut, but haven’t gotten around to it yet.
I dunno, probably not worth it for someone who has it on consoles, but as someone with no consoles newer than gamecube, I’ll wait for a discount.
Curse is pretty great, imo. The higher resolution cartoon style doesn’t feel as “vintage” as the first two games.
But, how do you want to fight, insult lemmy-commenting? You comment like a cow! /s
Atlantis would have made a pretty good movie too, imo.
I’ve only seen movies up to Crystal Skull, and… I dunno, not up to par with the 3 first ones. No idea what has happened since.
unless the new game is any good.
so far I’ve only heard that it’s closer to “immersive sims” with stealth gameplay than what machinegames generally does. While I do like me some sneaky-stealth games, they tend to devolve into quicksave/quickload very quickly. Who knows, but I’m waiting for some less edited letsplay footage and sales if it seems like I’d like it.
Point & click adventures of olden times. Day of the Tentacle, Monkey Islands 1 & 2 got remasters, hell, Monkey island got even a NEW game.
I’d insta-buy on Indiana Jones & Fate of Atlantis -remaster.
…But, tbh, still rather have a new game in same style.
appreciated!
welp, here’s waiting for a discount, maybe xmas sales will provide.
Thanks for the insight!
Not really a fan of GTA games, so… dunno if RDR is my kinda game to begin with. I do find westerns interesting at least.
I’ve played the original 2 GTA games way back when, didn’t much care for the arcade chaos. 3 and Vice city were so-so, and… GTA4…
GTA4 felt like bowling with cousin Roman more than a GTA game
Ended up quitting GTA4 during tutorialization :D
It had me going to some inane date with some lady, when I was driving her home I apparently goofed, bumped something with my car and long story short: I died by police gunfire in a minigolf track’s pond. Then game said I had to go do the date again. NOPE.
I’ve only played a little RDR2 - which I felt was a bit too much “life sim” nonsense with all kinds of minigames (fishing, hunting, dating?, whatever) and bit heavy on lengthy cutscenes, and I’ve heard that RDR1 is bit more straight forward and “game-y” - Anyone care to chime in if this is true?
If it is bit more straightforward I might be interested in this - after a hefty discount.
not much of a pvp player, but if this allows for private/friends only lobbies, this might be something for my gaming group
heh, no biggie, it happens. :P
Either way, the world (well, me, at least) needs more ISO -keebs. ISO ortho would be cool…
*horizontal, but yea. ISO seems to be hella rare. Don’t euro-peeps really buy mechanicak keebs that much?
It’s been a while since I last played fallout 4 - outside of Fallout: London, while it’s “technically” the same game, it’s not. Haven’t played the “next gen” patch version.
Anyhoo:
Right there with you about the settlements.
Building my own fortress just for the sake of it? Sure, but functionally literally a single container box, few crafting tables, bed and maybe walls if you really want to is needed. I don’t mind some settlers to make the place a bit more lively, but they have absolutely zero agency of their own. I just can’t be bothered to micromanage a bunch of idiots who seem to be starving until you literally hold their hand and make them farm the plants that were right next to them all the time. Haven’t tried sim settlements mod.
The thing that starts to really annoy me is how some settlers seem to get captured by bandits all the time. My “favorite” was this one lady who got captured on weekly basis, and was held every week in the same bunker, tied down on the same spot. After several rescues the bandits just stopped respawning, so she was just sitting in the bunker tied down and all the doors were open. I like to imagine it was her kink and not just badly implemented repeating quest. Eventually I just stopped caring, it was getting stupid - even in Fallout’s standards. In general the generated “quests” are fine, but they start to repeat pretty quickly.
My preferred method was just to mod carry weights to zero and vacuum everything scrap looking on my adventures and craft away - I know I could just consolecommand in the parts, but I’d rather do some collection on my own.
The adventuring in F4 was pretty great, I did enjoy snooping around the city and doing odd jobs here and there. I’ve played the game few times to like lvl 60-whatever but never finished the main quest - furthest I’ve gotten was apparently to start pushing the final attack to the institute but I just couldn’t be bothered. I did finish the dlc’s, tho.
All in all, kinda feels like it’s the middle of the road Bethesda-game, decent-ish on it’s own, better with mods.
I played the freebie version ages ago, any thoughts on if the Plus -version’s content worth revisiting it? The shock value of the game is kinda one-and-done I feel.
just spitballing here, but: https://archlinux.org/packages/extra/any/geogebra/ -> requires java-runtime, so it’s a java-app?
the wiki ( https://wiki.archlinux.org/title/Wayland#Java ) seems to have some leads - but my takeaway is: with gtk3 it might work but otherwise the feature doesn’t exist yet, but I dunno. Only java-app I run in wayland+plasma is Netbeans and it seems to work fine as is
Grim Fandango is great, and the remaster with mouse controls is absolute peak with the added traditional mouse point&click interface. Though, mouse controls don’t really work for every occasion in the game, but it’s pretty minor issue overall.
Shame the remaster couldn’t really clean up the cutscenes, as those are VERY crunchy with the late 90’s video compression. Kinda same for the static backdrop graphics. The in-game lighting did get a lot nicer!
I’ve been meaning to test out https://hexagon.codes/grimhd - someone seems to be ai-upscaling the backdrops to modern resolutions & color depths, they seem very nice on the screenshots. So you know, disclaimer: haven’t tried it myself, can’t endorse it, and if you do: scan it for nasties first.
this is me, doing php and javascript on daily basis.