I do love last epoch a lot. It’s uniquely fun just because it’s doable just to make builds yourself and find enjoyable and good synergies and take those builds all the way to endgame.
I do love last epoch a lot. It’s uniquely fun just because it’s doable just to make builds yourself and find enjoyable and good synergies and take those builds all the way to endgame.
Starfield was garbage IMO. I didn’t even pay for it and wanted my money back in less than 3 hours.
But I AM still hopeful for Elder Scrolls 6. The weakness of Starfield is exploration is barely a thing; incredibly boring procedural generation is the cause. There is little to no value getting excited exploring the world and the incredible world of Skyrim is what makes it good.
I seriously doubt Bethesda is dumb enough to try procedural generation with the next elder scrolls game, and if they are then it will be dead in the water just by association. But a game similar to Skyrim will likely still find a stronger audience, even if just for the return to form.
Hmm okay, high TTK makes me more interested. I was a big fan of sombra too. I’ll def give it a chance when I get access.
I’ll admit I’m curious. If a friend of mine invited me I’d try it, but I worry my flick shooting isn’t good enough. I was always better at overwatch since it involved characters that could be played well without good shooting ability.
Oh man, just made my own comment on black and white, and I assumed I was the only one. Black & White 2 is still the best God game out there for me and it was so much fun.
A bit of an obscurer one, but I would love another Black & White, based on Black & White 2. It’s a god game where you control a giant bipedal creature, control a city (or several) and battle against other gods through architecture and combat. You can train your creature to do things you prefer and expand your influence however you like.
It had a good/evil morality system, is completely winnable by being a pacifist, and has a really cute style of humor.
No other God game has quite scratched that itch and it’s still fun to this day almost 20 years later.
Anything above basic content in 14 (which is lowest common denominator content) can honestly be quite challenging, and savage and ultimate content is very very difficult content overall. It’s all about how much time and effort you’re willing to invest, the first 70 levels of content is pretty braindead so anyone can beat it.
Curious if elder scrolls online is similar because I honestly don’t know, haven’t played it in a decade.
I took some time off work and powered through it for old times’ sake.
I enjoyed it! It definitely dragged at points, and there were more than few questionable story decisions, but the combat content (especially in the latter half) was much stronger than previous expansions. The high-level dungeons are a lot of fun and will keep many players on their toes.
The new classes are…okay. viper seems overly confusing for what is a relatively easy class, and picto is mostly fine, if not a bit too easy.
Thank you for the link! Always had only a vague understand of NFC communication.
Honestly since the original artist(s) left, I wasn’t interested in a follow-up anyway. A second disco Elysium without the same art and story direction would have little to no relation to the game that came before.
I only recognized this as Might & magic because I’ve watched too many Sseth videos.
Super-excited to play Runemaster on release. Been playing for years and still so much endgame stuff I haven’t touched. Here’s hoping the servers survive on Wednesday!
So this is a AA Studio that has been working on this game for a few years. They have some investments from outside companies (including tencent) so do with that what you will.
There IS a micro transaction store, with a bunch of cosmetic only items. I haven’t really glanced at these yet and we won’t know them all til release but I’m happy with the in-game drip currently.
I really enjoy the game and have been playing the early access for years. They aren’t selling quality of life like stash and space etc. like Path of Exile does. They also seem like a small but dedicated group of people who have always wanted to make this kind of game and have implemented/will implement many awesome ideas (great crafting, crazily customizeable skills, cool class designs).
They are a smaller studio so despite their prep, I would expect server failures on release day. They DO have an offline mode, but not for the current ‘Cycle’ (their seasons ala Diablo, PoE) so that will be playable on release even if servers are a mess and will have all cycle content as it releases (for now).
Really big fan of this game. If you want to give money to a studio for an ARPG, I would definitely recommend this one, or Grim Dawn.
Honestly still one of my favorite shows, maybe my favorite ever. It can be campy and unrealistic sometimes, it stays within the realm of “I guess that’s possible” that you will still be curious about how they will beat the monster of the week. It’s a lot of fun.
I agree with others, man. What’s the age difference? Because I understand someone being too young (I’m 28 and I’m not sure I could date someone under 24 for example). Just very curious! You never know
Then you have games that do space travel so well that I’m beyond scared shitless in them, like Outer Wilds. So many games have already managed to convey some of these feelings.
Personally, it’s Disco Elysium for me. It deals with issues that will always be core to the human experience, and it forces you to place yourself somewhere along that spectrum with no opportunity to opt-out. I wish people near me were more interested in video games so I could show it to them.
Respect for WOTR, its still one of the most replayable CRPGs ever. So many cool choices to make!
Outdoor cats decimate bird populations. Letting your cat out is terrible for your local ecosystem. Seeing this stuff really frustrates me.