I suspect (without proof, just a hunch) that it’s load and timeouts. I’ve had to subscribe, wait a few seconds, reload, unsub, reload, subscribe, lather-rinse-repeat a few times to get subscriptions to lemmy.ml work from lemmy.sdf.org.
I suspect (without proof, just a hunch) that it’s load and timeouts. I’ve had to subscribe, wait a few seconds, reload, unsub, reload, subscribe, lather-rinse-repeat a few times to get subscriptions to lemmy.ml work from lemmy.sdf.org.
As someone who has played thousands of games of Shattered with >600 games just on my most recent phone (108 of those ascended) and has ascended with all the sub-classes… git gu… no, no, no, ask questions. Some of the mechanics are kind of subtle and exploiting them can take thought. I personally find the Huntress/Warden the easiest (because the spirit bow has unlimited ammo letting you sell off thrown weapons and the free seeds and dew drops can keep you alive).
I’ve been in the weird space of on-prem “cloud” infrastructure (mostly kubernetes) for the last seven years but I’ve been doing infra, middleware, and devops for more than twenty years and have my own way of working that’s nearly GUI-free.
Tools I use every single day:
Less often but very useful:
Languages, because I write my own tools:
Came here to mention Endless Sky. Great game!
Don’t be misled if you were a fan of the old Mac games Escape Velocity or EV:Nova, Endless Sky is inspired by/derivative of EV but is not the same and you’ll (well, I did) find out the hard way that the old strategies don’t carry over.
This desktop right here (running a couple of ZFS pools) has drives with more than 3 years on it…
$ for d in $(find /dev/sd[a-z]); do sudo smartctl --all --json $d| jq -c '[.model_name,(.power_on_time?.hours?/8760)]' ; done
["CT1000MX500SSD1",2.2034246575342467]
["WDC WD140EDGZ-11B1PA0",0.3791095890410959]
["TOSHIBA HDWE140",4.040639269406393]
["TOSHIBA HDWE140",5.925684931506849]
["WDC WD80EMAZ-00WJTA0",3.359246575342466]
["TOSHIBA HDWE140",5.925684931506849]
runs like a top (better not jinx myself).
DE:MD was great, I really hoped for them to finish the story. With all the horse-trading of the companies and IP, who knows if we’ll ever see one.