100% agreed. Nobody could be blamed for not wanting to relocate for a job and it’s honestly kinda ridiculous in this day and age that they’re requiring them to. Remote work works!
100% agreed. Nobody could be blamed for not wanting to relocate for a job and it’s honestly kinda ridiculous in this day and age that they’re requiring them to. Remote work works!
I’m late to the conversation here but this exactly my sentiment as well. We’re still years from seeing any of the things they showed us actually hit servers that we can play on and experience and then years from them being refined enough to not be a buggy mess that requires wipes every couple patches.
I’m vaguely hopeful that the SQ42 announcement will at least mean a few more resources dedicated to developing for the persistent universe as that’s the gameplay I am more interested in but I am also not holding my breath. Feature complete is a pretty vague state for a studio like CI and without a set in stone release date, it doesn’t mean much of anything.
Agreed, Bethesda hasn’t been idle in the time since Skyrim came out. Granted their last few titles have been somewhat hit or miss but to say they’ve not been making anything new would not be accurate.
As I recall Tod Howard went on an interview almost immediately after that trailer and outright said that any real development on the next Elder Scrolls wasn’t happening yet and wouldn’t be till Starfield was done. Now that Starfield is almost out the door I’m sure more resources will be shifting over towards ES6 soon but that means development is barely beginning. They did claim they put Starfield development on pause to build a feature they wanted to include in ES6 though so they likely have at least some basic concept work done on some level.
Something tells me you either haven’t played or haven’t played in the last few builds… The game is playable today, it’s got a long ways to go before it’s finished but it’s very playable and very fun.