They are there on the odd chance that a small asteroid manages to sneak past my turrets. A smashed wall is easily replaced, but a smashed part of infrastructure is disaster.
They are there on the odd chance that a small asteroid manages to sneak past my turrets. A smashed wall is easily replaced, but a smashed part of infrastructure is disaster.
It’s fine! Been making 30 fully automated round trips so far. :)
Fuel tanks are exactly enough. Solar is running a bit weak in Fulgora, but it is enough for production to run so it refills itself.
Yes
Shit I have 1.5 hours left and I just got to Vulcanus
Apart from the pure gameplay balance aspect, the artillery cannons are made from tungsten alloys to make them wear resistant. Earth has naturally occuring tungsten, Nauvis doesn’t. :)
I solved it by going triple overkill with turrets and ammo stockpile during parking.
As a gentleman, I’d offer to hold the steering wheel so she has an easier time aiming her lance at oncoming traffic.
Nice! My first-ship mistake was to fill it to the brim with engines, so it faceplanted every single asteroid at light speed before the guns could handle them or even reload
I realized the cargo landing pad provides radar without power. A remote driven tank with roboport might be able to do some emergency maintenance.
His legacy will live on as iron chunks for the next space platform to harvest. Immortality in the cause of the expanding factory.
It works well enough for me. Remember you can also have a space station parked and drop infinite ice from space. :)
Oh, interesting! I went halfway for a thin approach but think I went too wide when I needed to fit more stuff.
Yeah, that sounds like a safe stockpile.
Ya, I don’t think I could even afford supplying the ammo by rocket. It stacks like ass. :D
I have production of both fuel and ammo on board. It just uses ammo a lot faster than it is able to produce it. It is a small Space Boat going very fast, so I could also alleviate it a bit by taking away a few thrusters. But for now it just builds up a stockpile in parking orbit before travelling.
Really loving Fulgora’s puzzles! The backwards production chains, randomized item processing, being forced to build separately on multiple islands… It feels fresh and fun.
This was medium asteroids during transit, so you get them even with low enemy settings. :)
I was very anxious about that scenario, haha.
I made sure the base ran entirely off a huge supply of nuclear power, that currently mined resouece patches still had a lot of fat on them, and cleaned biter based so that the perimeter wall wasn’t handling very heavy waves before leaving.
My favorite part is the peacefulness of it all. Everyone and everything on that planet is long dead. No biters. No evolution. No bulldozer worms. No pentatanks.
Oh, right. I think you can still drive half blind with no radar, but if power managed to go out completely I guess it doesn’t matter if you can manually drive the train to the station. :)
Before rare panels I had to disable two smelters. It still worked but was slow as heck to restock.