How does Valve prevent you from controlling your own device? Their version of Linux isn’t locked down, you can fully customize it like any Linux afaik.
Their system (and the Steam client) is proprietary, which means you can’t easily see what the software does or change it. If you can’t control the software then you don’t control the device. People deserve to have the 4 essential freedoms. This is why Windows is bad and it’s the same with SteamOS.
SteamOS is only bad when you expect it to support a variety of hardware. They promised to release it as a standalone and it’s still not there yet, too bad.
You are correct about Steam client though. Even if they keep the internals closed, the GUI part alone would be worth forking. I wish a chrome-less version would exist.
Steam Deck is a computer, so its users deserve to have full control over it just like their PC or smartphone.
You are correct about Steam client though. Even if they keep the internals closed, the GUI part alone would be worth forking. I wish a chrome-less version would exist.
If people can’t easily modify it, then its developers have power over users. You have to trust that they will not abuse that power, but they already do - with DRM for example.
Can you explain what parts of SteamOS are not controllable in a way that makes it more restricted than Arch, which it is based on?
Valve won’t release the source code and I don’t use it, so it’s hard for me to tell which packages are proprietary and which are not. Steam client for sure is proprietary and it comes with the OS. Arch by default is Free Software (other than proprietary blobs in the kernel) and you can audit what each program does and modify it. With SteamOS you can’t do that, because Valve keeps secrets from you on your own device.
[If the account owns the game - allow user to download and run the game] is a DRM sure… But it’s kind of fair, no?
To play any game you have to install and run the proprietary Steam client and be logged in to an account. Even to play singleplayer games. Even if you bought a physical disc. There are stores that don’t do this: gog.com and itch.io. They provide an optional client for convenience, but you can just download a game’s installer from the website and install it on any PC any time you want. In case of Itch the client is Free Software so anyone can see what it does and modify it.
That doesn’t mean you can’t control how it works. Most people don’t need sources of their Linux distros to use them as they want. It would be cool to have the source, but you wouldn’t expect them to have an official maintained repo since they spend much more resources on actual hardware that needs this distro.
Steam client for sure is proprietary and it comes with the OS
Yeah it seems to also be the only thing that is proprietary in SteamOS too.
To play any game you have to install and run the proprietary Steam client and be logged in to an account.
Are you clueless or what? There are too many ways to do what you want with SteamOS. You can use offline mode, desktop mode, play pirated games in any mode, install any controller software you like. Finally, install another Linux distro on it, or Windows. But people buy Deck because of SteamOS mostly since it creates the intended (and expected) experience.
Wanna know why we aren’t seeing many enthusiasts creating more handheld frontends for platforms like Deck? Yeah, not at all because the platform is locked behind DRM or other bs. But because the best experience most people expect is already available and it becomes better with updates.
That doesn’t mean you can’t control how it works. Most people don’t need sources of their Linux distros to use them as they want.
You can’t easily make changes to a program without the source code or even check what it does. Most people are not programmers, so others study the code and make the necessary changes for them.
It would be cool to have the source, but you wouldn’t expect them to have an official maintained repo since they spend much more resources on actual hardware that needs this distro.
This is not an excuse. What they are doing is unethical. They put themselves in a position of power over their users. Not much different from Microsoft or Apple.
Yeah it seems to also be the only thing that is proprietary in SteamOS too.
I don’t know if that’s true. But the Linux kernel is proprietary as well (just like the one in Arch) - it contains binary blobs without the source code.
Are you clueless or what? There are too many ways to do what you want with SteamOS. You can use offline mode, desktop mode, play pirated games in any mode, install any controller software you like.
I was explaining to you how DRM works and why it’s wrong, since apparently you have no idea. I don’t know why you are listing features that any popular desktop operating system has (even Windows). SteamOS is still proprietary, which makes it unethical.
Finally, install another Linux distro on it, or Windows. But people buy Deck because of SteamOS mostly since it creates the intended (and expected) experience.
If you buy a Windows laptop, you can install any operating system on it too. That doesn’t make Windows ethical.
99% users won’t ever need that. For cases when they do, they can find guides, modify settings or install software that does what they want.
This is not an excuse. What they are doing is unethical.
People don’t need an excuse. They play their games and that’s it.
it contains binary blobs without the source code
Any distro you download can do this exact thing and you wouldn’t know for a long period, unless you spend enough time to compile the whole thing yourself, compare and research.
I was explaining to you how DRM works and why it’s wrong
I consider myself knowledgeable but you surely chose a wrong example to teach people about DRM. Try some denuvo or eac maybe.
If you buy a Windows laptop, you can install any operating system on it too. That doesn’t make Windows ethical.
Whatever that means, users don’t care about it. Compared to others, Valve provides a lot more value in most of their solutions. They are hackable just enough to satisfy most enthusiasts.
How does Valve prevent you from controlling your own device? Their version of Linux isn’t locked down, you can fully customize it like any Linux afaik.
Their system (and the Steam client) is proprietary, which means you can’t easily see what the software does or change it. If you can’t control the software then you don’t control the device. People deserve to have the 4 essential freedoms. This is why Windows is bad and it’s the same with SteamOS.
SteamOS is only bad when you expect it to support a variety of hardware. They promised to release it as a standalone and it’s still not there yet, too bad.
You are correct about Steam client though. Even if they keep the internals closed, the GUI part alone would be worth forking. I wish a chrome-less version would exist.
Steam Deck is a computer, so its users deserve to have full control over it just like their PC or smartphone.
If people can’t easily modify it, then its developers have power over users. You have to trust that they will not abuse that power, but they already do - with DRM for example.
Can you explain what parts of SteamOS are not controllable in a way that makes it more restricted than Arch, which it is based on?
[If the account owns the game - allow user to download and run the game] is a DRM sure… But it’s kind of fair, no?
Valve won’t release the source code and I don’t use it, so it’s hard for me to tell which packages are proprietary and which are not. Steam client for sure is proprietary and it comes with the OS. Arch by default is Free Software (other than proprietary blobs in the kernel) and you can audit what each program does and modify it. With SteamOS you can’t do that, because Valve keeps secrets from you on your own device.
To play any game you have to install and run the proprietary Steam client and be logged in to an account. Even to play singleplayer games. Even if you bought a physical disc. There are stores that don’t do this: gog.com and itch.io. They provide an optional client for convenience, but you can just download a game’s installer from the website and install it on any PC any time you want. In case of Itch the client is Free Software so anyone can see what it does and modify it.
That doesn’t mean you can’t control how it works. Most people don’t need sources of their Linux distros to use them as they want. It would be cool to have the source, but you wouldn’t expect them to have an official maintained repo since they spend much more resources on actual hardware that needs this distro.
Yeah it seems to also be the only thing that is proprietary in SteamOS too.
Are you clueless or what? There are too many ways to do what you want with SteamOS. You can use offline mode, desktop mode, play pirated games in any mode, install any controller software you like. Finally, install another Linux distro on it, or Windows. But people buy Deck because of SteamOS mostly since it creates the intended (and expected) experience.
Wanna know why we aren’t seeing many enthusiasts creating more handheld frontends for platforms like Deck? Yeah, not at all because the platform is locked behind DRM or other bs. But because the best experience most people expect is already available and it becomes better with updates.
You can’t easily make changes to a program without the source code or even check what it does. Most people are not programmers, so others study the code and make the necessary changes for them.
This is not an excuse. What they are doing is unethical. They put themselves in a position of power over their users. Not much different from Microsoft or Apple.
I don’t know if that’s true. But the Linux kernel is proprietary as well (just like the one in Arch) - it contains binary blobs without the source code.
I was explaining to you how DRM works and why it’s wrong, since apparently you have no idea. I don’t know why you are listing features that any popular desktop operating system has (even Windows). SteamOS is still proprietary, which makes it unethical.
If you buy a Windows laptop, you can install any operating system on it too. That doesn’t make Windows ethical.
99% users won’t ever need that. For cases when they do, they can find guides, modify settings or install software that does what they want.
People don’t need an excuse. They play their games and that’s it.
Any distro you download can do this exact thing and you wouldn’t know for a long period, unless you spend enough time to compile the whole thing yourself, compare and research.
I consider myself knowledgeable but you surely chose a wrong example to teach people about DRM. Try some denuvo or eac maybe.
Whatever that means, users don’t care about it. Compared to others, Valve provides a lot more value in most of their solutions. They are hackable just enough to satisfy most enthusiasts.