Thanks to all of Valve's effort with Proton, Steam Deck and their funding of people working on various other bits of Linux code like GPU drivers - the Linux share on Steam as of March 2024 bounced back to a near multi-year high.
I tried a few games on Linux and I spent more time looking for why one game wasn’t saving my game and why another game wouldn’t actually launch with no error messages then actually playing a game.
The only games thus far that I couldn’t get to work were pirated. Id say 80%+ pirated work, and so far all legit games. Even weird launchers like FF14 (stock, not the 3rd party) and Guild Wars 2. And then of course Steam does most the work.
Everyone’s mileage varies, obvs, plus there’s different distros and games.
I’ve just recently gotten into this and installed steam through ubuntu’s store. Could be why it thought subnautica was on Linux and let me download it. I uninstalled and installed through apt-get this time, hopefully that fixes that issue.
Having issue with the Steam snap isn’t surprising, as even Valve recommends against using it. A few years ago flatpak Steam had similar issues that got fixed over time.
For now I hope you’ll have more luck with the .deb!
Sounds way too confusing, and goes against the whole idea that “Linux is easier than Windows because it has an App Store” and “you don’t have to use the command line”.
Yes, it’s sad that Canonical is pushing Snap before those kinks are ironed out. In general it’s a solid distro for people not familiar with Linux, but having to stumble over those issues is a dealbreaker.
Linux being easier than Windows is true in some ways, but it completely sidesteps issues Windows and macOS solved for a while, e.g. forcing users to upgrade. It’s annoying but some people just… don’t do the bare minimum. E.g. a friend’s dad has been using Linux for probably a decade by now, and for some reason apt auto upgrades broke (likely powerloss during upgrade). An image based OS like Fedora Atomic doesn’t have this issue, as it won’t apply updates to the running OS (by default).
I tried a few games on Linux and I spent more time looking for why one game wasn’t saving my game and why another game wouldn’t actually launch with no error messages then actually playing a game.
The only games thus far that I couldn’t get to work were pirated. Id say 80%+ pirated work, and so far all legit games. Even weird launchers like FF14 (stock, not the 3rd party) and Guild Wars 2. And then of course Steam does most the work.
Everyone’s mileage varies, obvs, plus there’s different distros and games.
I’ve just recently gotten into this and installed steam through ubuntu’s store. Could be why it thought subnautica was on Linux and let me download it. I uninstalled and installed through apt-get this time, hopefully that fixes that issue.
Having issue with the Steam snap isn’t surprising, as even Valve recommends against using it. A few years ago flatpak Steam had similar issues that got fixed over time.
For now I hope you’ll have more luck with the .deb!
Sounds way too confusing, and goes against the whole idea that “Linux is easier than Windows because it has an App Store” and “you don’t have to use the command line”.
Yes, it’s sad that Canonical is pushing Snap before those kinks are ironed out. In general it’s a solid distro for people not familiar with Linux, but having to stumble over those issues is a dealbreaker.
Linux being easier than Windows is true in some ways, but it completely sidesteps issues Windows and macOS solved for a while, e.g. forcing users to upgrade. It’s annoying but some people just… don’t do the bare minimum. E.g. a friend’s dad has been using Linux for probably a decade by now, and for some reason apt auto upgrades broke (likely powerloss during upgrade). An image based OS like Fedora Atomic doesn’t have this issue, as it won’t apply updates to the running OS (by default).