Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square33fedilinkarrow-up120arrow-down10file-text
arrow-up120arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agomessage-square33fedilinkfile-text
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squareJo Miran@lemmy.mllinkfedilinkEnglisharrow-up1·7 months agoFrom the article: At the time, it said it’d made much of Slay the Spire II in Unity, but would still migrate to a different engine if Unity stuck to its guns.
From the article: