Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square33fedilinkarrow-up120arrow-down10file-text
arrow-up120arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agomessage-square33fedilinkfile-text
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squareTimecircleline@sh.itjust.workslinkfedilinkEnglisharrow-up1·7 months ago One of us! One of us! CAW CAWW!
One of us! One of us! CAW CAWW!