I don’t think it’s particularly gpu intensive like you’d expect for a graphically intense game, there’s a heavy cpu bottleneck due to Npc calculations, some have suggested due to a lot of physics calculations with npcs. The npcs also have severe pop in issues in the city. For most people playing this the gpu isn’t going to be the issue. Even the most powerful gaming cpus are only able to take it so far in its current state though.
I don’t think it’s particularly gpu intensive like you’d expect for a graphically intense game, there’s a heavy cpu bottleneck due to Npc calculations, some have suggested due to a lot of physics calculations with npcs. The npcs also have severe pop in issues in the city. For most people playing this the gpu isn’t going to be the issue. Even the most powerful gaming cpus are only able to take it so far in its current state though.