Jason Schreier’s original article is here
For those who encounter a paywall, an archived version is here
The important bit in his article:
Last year, Overwatch 2 received a paid pack of three PvE story missions that sold poorly, according to people familiar with the business, which was a major reason for the cratering bonuses. In January, as part of a company-wide reduction in its work force, the majority of the team behind Overwatch 2’s PvE was laid off.
Overwatch 2 developers were informed that the company does not plan to finish any of the remaining planned PvE content and will instead double down on competitive player vs. player gameplay, according to the people familiar.
Have you tried GW2?
It’s the “beige diesel station wagon” of MMOs. It does everything people explicity ask for: tame monetization, distinct playstyles, a world that’s worth playing outside the most recent level-cap zones, broad cosmetic options-- but it’s still seen as an afterthought.
I hear about it every now and then, but honestly, I thought it was long gone just not seeing news of it floating around. Ill have to look into it a bit more next time I get the MMO itch.
Another rec for GW2. I’d recommend you try the F2P game so you get a general sense of the mechanics and see if you like it, then wait for a sale to buy the “Elder Dragon Saga—Complete Collection” for half-price. I mean, there’s enough content for it to be worth 100 bucks, but for 50 it’s a bargain.