- cross-posted to:
- gaming@beehaw.org
- games@sh.itjust.works
- cross-posted to:
- gaming@beehaw.org
- games@sh.itjust.works
Hoo boy. Not a good look AMD. It was scummy when nVidia did this, it’s scummy when you do it.
Hoo boy. Not a good look AMD. It was scummy when nVidia did this, it’s scummy when you do it.
You haven’t countered the basic fact that you have failed to provide any evidence.
So… It’s irrelevant to this post because it’s devastating toyour case? Kay
Ok.
Sure. Now get the data.
This is projection.
I’m done here, this is entirely unproductive, you’re not actually listening to my arguments and just wildly speculating from something you’ve already decided must be the case.
Every single AMD sponsored game has skipped DLSS despite the fact that implementation is free and trivial.
How is it devastating to my case? I clearly labeled it as an unknown. It is a test of the predictive power of my hypothesis. If it has DLSS, then my theory can be called into question. If it doesn’t, it becomes another data point.
Every single AMD sponsored game has skipped DLSS despite the fact that implementation is free and trivial.
The core of your argument was that these games lack DLSS because it is not open source. I laid out, very clearly, why that has very little impact on us developers decision making. You haven’t laid out a clear argument for why my explanation is wrong, you are simply attacking the way I constructed it.