But…they don’t? Their mainline games are always a few years apart (with the exception of Bloodborne, which they had a separate team doing concurrently).
Unless you’re referring to the other games they publish that no one really knows about or comments on? I don’t think Metal Wolf Chaos XD, Déraciné, or Monster Hunter Diary: Poka Poka Airou Village DX should really factor into the discussion.
2-3 years is a very fast turnaround time these days and that’s where From is at. Look at Horizon by comparison. It was 5 years between the Horizon games despite using the same engine and some of the same assets.
Horizon is a bigger game with more cinematics and voice acting, so that’s part of it. But From is definitely faster at pushing out AAA games than most studios.
I’ve been replaying the Arkham games, and I was thinking about that. The first one came out in 2009, and the second came out in 2011. That’s a pretty quick turnaround for a video game sequel, even if they had started making City immediately after finishing Asylum.
But…they don’t? Their mainline games are always a few years apart (with the exception of Bloodborne, which they had a separate team doing concurrently).
Unless you’re referring to the other games they publish that no one really knows about or comments on? I don’t think Metal Wolf Chaos XD, Déraciné, or Monster Hunter Diary: Poka Poka Airou Village DX should really factor into the discussion.
Metal Wolf Chaos should factor into all discussion, even those that have nothing to do with FromSoft.
LET’S PARTYYYYY!
2-3 years is a very fast turnaround time these days and that’s where From is at. Look at Horizon by comparison. It was 5 years between the Horizon games despite using the same engine and some of the same assets.
Horizon is a bigger game with more cinematics and voice acting, so that’s part of it. But From is definitely faster at pushing out AAA games than most studios.
I’ve been replaying the Arkham games, and I was thinking about that. The first one came out in 2009, and the second came out in 2011. That’s a pretty quick turnaround for a video game sequel, even if they had started making City immediately after finishing Asylum.