i still remember the days where people were dreaming of become game developers. Being able to make a living by creating what you love the most.
Nowadays you are either an indie developer hoping to scrape enough by streaming on twitch and making devlogs on youtube, or you’re in big industry and pray you’re not part of the next big wave of layoffs…
It is how giant publishing houses self-destruct in the gaming space. They fail to realize how difficult it is to build up talented devteams. Everything becomes about maximizing profits in the end. Between the shitty monetization tactics and the terrible working environment they’ve created, they end up destroying their ability to make good games. I fully expect more mediocrity from Xbox/Activision-Blizzard, if not declining quality.
i still remember the days where people were dreaming of become game developers. Being able to make a living by creating what you love the most.
Nowadays you are either an indie developer hoping to scrape enough by streaming on twitch and making devlogs on youtube, or you’re in big industry and pray you’re not part of the next big wave of layoffs…
It is how giant publishing houses self-destruct in the gaming space. They fail to realize how difficult it is to build up talented devteams. Everything becomes about maximizing profits in the end. Between the shitty monetization tactics and the terrible working environment they’ve created, they end up destroying their ability to make good games. I fully expect more mediocrity from Xbox/Activision-Blizzard, if not declining quality.