Just curious what the oldest game is that you’ve played, and whether you enjoyed it or not. I’m less interested in the technical experience, so you can use the original release date, even if you played a more modern implementation.
For me, Fate/stay night just barely beats Clannad, by a few months. Both were released in 2004, and both show their age a little bit (Clannad in its convoluted branching, Fate in its resolution options), but are perfectly playable. But of course both are super popular classics, so I wonder if you all had similar experiences with more obscure or older titles.
I’m not gonna stop you, I’ve had my fair sare of fun with it and the beauty of the nasuverse is that you can start anywhere and still have enough context to figure out what’s happening (except when they start pulling out magic, that shit still hurts my brain). Personally I prefer the longer format of Tsukihime as it is used really well to build up your knowledge across routes and throw new things at you at a reasonable pace (fate does the same, but I find the execution of it done better in Tsuki)
if you can get your hands on the NSP file (which you can do by dumping it using a modded switch) Yuzu should run it just fine and you can read it that way, it’s how I read Mahoyo and it’s come a long way performance wise that I managed to do it on a 2015 toshiba satellite. I would recommend using some sort of controller (if you’re on Linux you can use pretty much whatever you have on hand) I tried using keyboard mappings and it isn’t really that great even after setting them up as best as I can.
I usually prefer longer visual novels, but I’m looking for shorter ones at the moment. I want to see more of what’s out there rather than spending months on a single work, even if that’s fun too. I mean, one of my first visual novels was Umineko, lol…
Thanks for the tips regarding emulation! I might find them handy one day when I tackle the Tsukihime console release(s). I’ve never really done emulation before, although I do know a little about it.