Mac@programming.dev to Godot@programming.dev · 1 year agoGitHub - Oplexitie/Cupcakes-Framework: A FNAF framework made for the Godot game engine.github.comexternal-linkmessage-square5fedilinkarrow-up122arrow-down10
arrow-up122arrow-down1external-linkGitHub - Oplexitie/Cupcakes-Framework: A FNAF framework made for the Godot game engine.github.comMac@programming.dev to Godot@programming.dev · 1 year agomessage-square5fedilink
minus-squaretorvusbogpod@lemmy.worldlinkfedilinkarrow-up2arrow-down1·1 year agoIDK I feel like FNAF is a pretty well-known acronym at this this point, ten years on after it was created
minus-squareb_antunes@startrek.websitelinkfedilinkarrow-up3·1 year agoI read a lot about gamedev and it’s the first time I’ve seen it. Regardless, it’s poor form to assume everyone landing on the repo knows it anyway.
minus-squareChojinDSL@discuss.tchncs.delinkfedilinkarrow-up1·1 year agoMeanwhile I’m just sitting here and still clueless as to what FNAF stands for. ¯\_(ツ)_/¯
IDK I feel like FNAF is a pretty well-known acronym at this this point, ten years on after it was created
I read a lot about gamedev and it’s the first time I’ve seen it. Regardless, it’s poor form to assume everyone landing on the repo knows it anyway.
Meanwhile I’m just sitting here and still clueless as to what FNAF stands for. ¯\_(ツ)_/¯