Any games, module, intersting experiments?

  • anaximander@feddit.uk
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    1 year ago

    Two games I really really to run right now.

    One is Lancer. As much as I love fantasy games, the sci-fi setting looks like a nice change and battlemechs are cool. The character creation and levelling mechanics are interesting and I like the way you can reconfigure your setup so easily.

    The other is the fantasy TTRPG I’m writing myself. Its current working title is Saga, and it’s loosely inspired by ideas from D&D, Lancer, Fate, and my own experiments in game design. The aim is something more structured than Fate but more story-focused than D&D where non-combat challenges are given more emphasis and mechanical support.

    • silent_clash@lemmygrad.ml
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      1 year ago

      Its current working title is Saga

      Somewhere, an Activision-Blizzard-King lawyer just got a nosebleed

      Lol JK but I am actually interested, I’d love to play-test someday!

  • randomwords@midwest.social
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    1 year ago

    Hot Spring Island its just so interesting.

    Worlds without Number, I love the way rules and spells are described using natural language.

  • Red_Ed@lemmy.worldOP
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    1 year ago

    I am personally keep thinking about The Halls of Arden Vul, seems like an awesome thing to run. But I have to admit it’s a bit intimidating due to size and complexity and I can’t, for the life of me, decide what system to run it with. But it’s been there brewing at the back of my head for almost two years now…

  • mhd@kbin.social
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    1 year ago

    Homebrew stonepunk setting with GURPS

    Duskvol with HERO (don’t care much for FitD, but the setting seemed cool)

    AD&D 2nd Edition game in a post-cataclysmic Forgotten Realms, where magic is only done by specialty priests and thus cults are getting increasingly important. Basically a mixture between regular FR, those wu xia movies with lots of hidden sects and the cults of RuneQuest.

    Speaking of RuneQuest, now that BRP/ORC is out, I want to use it for something. Torn between a Qin dynasty not-quite-Wu Xia game and MERP-style Middle Earth.

    • PTR_K@lemm.ee
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      1 year ago

      I frickin love GURPS Ice Age supplement. But never have run it for two reasons:

      1. After years of consideration I’ve come to the conclusion that I just don’t particularly like GURPS as a system.
      2. I can never think of stone age scenarios that feel compelling in my mind. Not sure what quality would quite seem satisfying.

      But still have some fascination with a dawn of humanity type setting.


      Huh. Tried posting this response before, but Jerbo apparently ate my post. Turns out setting the language to English instead of Undetermined did thr trick.