That’s troubling. I’ve been playing the shit out of both GTA V and RDR 2 because they have the two best campaigns I’ve ever played. Especially RDR2. It was unique in its trajectory, in its beats…I really hope the follow ups, (however many years down the road those might be) won’t be affected too much by this. The writing made those games what they are.
I haven’t played baldurs gate, but I’ve been seeing a lot about it, mostly positive. Interesting, the news about that company. Being successful doesn’t usually call for a massive shakeup. But that’s capitalism for you. Fuck the workers, squeeze more out of those you keep. Classic.
RDR2 straight up fucked me up. I’ve never had such an emotional response to a game as that one.
And (maybe foolishly), I didn’t expect it. I walked right into the end of that storyline and got my ass handed to me.
As someone who has a very small selection of games they like, play God of War. I never played any of them before the 2018 game and I loved it. I start it again and play through like once a year to 100%. Only game I ever 100%ed.
Loved RDR and GTA but not much else has kept my interest anyway close to GoW except maybe Hitman.
Speculating but they’ve probably already wrapped up all the writing for GTA VI and planned to move on after that. Imagine with Houser leaving we’ll see a few more vets as they finish up their roles for VI.
RDR2 is the only character driven AAA game I’ve ever seen. I don’t think another one even exists. It was a masterpiece of a story.
So, I don’t really have high hopes for GTA VI and absolutely none for RDR3.
If you were okay with “man, after getting away from a life of crime, is immediately pulled back in by people who don’t have his best interests at heart and will use him to betray others before eventually getting betrayed themselves” for over two decades, I don’t think you need to worry. Took until RDR2 to break that mold.
Maybe now they will move past milking GTA V?
Or they might stick the their guns and only milk GTA V