• Klaymore@sh.itjust.works
    link
    fedilink
    arrow-up
    2
    ·
    1 year ago

    The only one I’ve ever tried was Dialogue Manager for Godot 4, which works pretty well for things like point-and-click games.

  • torvusbogpod@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    TBLoader. It’s like Qodot but works flawlessly on Godot 4 with no C# required. Plus, it has this amazing feature Qodot lacked where if you put a TRES file on the same directory as your texture and give it the same name, it’ll automatically load the TRES instead. Has saved me HOURS of work screwing with texture details. 11/10 best tool

  • Kuruad@lemmy.ml
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    The one I use the most is Godot-sqlite. But my biggest projects are not games.