Is the N64 not 64 bit? They talk about retro handhelds trying to move towards playing consoles such as the Gamecube, but in my experience they are barely capable of playing the N64. Perhaps that has changed with the most recent retro handhelds from this year. On my Anbernic RG351MP it really struggles playing games such as Mario 64 and Ocarina of Time.
Sounds great. Personally I find beyond the N64 and PS1 era to not really be retro anyway. At least for now. Once you get to the ps2 and GameCube we are in the era of racing towards realism graphics.
Is the N64 not 64 bit? They talk about retro handhelds trying to move towards playing consoles such as the Gamecube, but in my experience they are barely capable of playing the N64. Perhaps that has changed with the most recent retro handhelds from this year. On my Anbernic RG351MP it really struggles playing games such as Mario 64 and Ocarina of Time.
Many handhelds being released now are capable of N64, and even more
Sounds great. Personally I find beyond the N64 and PS1 era to not really be retro anyway. At least for now. Once you get to the ps2 and GameCube we are in the era of racing towards realism graphics.
Yeah, N64/PS1 era was when the industry started pushing 3D games hard, and it really feels like the beginning of the modern era to me too.
it could compute in 64 bits (which most games, especially from that time, did not need nor used)
It had a 32 bit memory interface. Games need a lot of memory throughput so that was a limitation.
It was technically 64 bit, but only in ways that didn’t matter