Today I saw Playing a bad guy is hard, and I felt completely identified.

Whenever I try to do an evil playthrough I can’t help to feel bad. For example, I feel bad when I have to kill Narfi, I feel bad when I have to break Bersi’s urn or when I have to threaten Keerava. I don’t even kill Nazeem.

What’s wrong (right?) with me? What’s your experience about this? Do you feel the same way about being evil in a game? And, since this is a modding community, do you have any mod recommendations?

  • Jamoke@lemmy.themainframe.org
    link
    fedilink
    English
    arrow-up
    5
    ·
    1 year ago

    100% relate to this. Same thing in every game. Especially RDR2, literally no way I will ever make different choices through multiple playthroughs. Same with Witcher 3 and really any game with choices like that. I don’t know of a mod that could help really.

    The thing is, I don’t really feel like I’m missing much by not doing a bad playthrough. If I really want to I can go watch a video or something. That’s just me, though. In the end, I guess what I am saying is, there’s nothing wrong with playing like this. Just play the way you want to. :)

    • josec87@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      I think that a mod that lets you ask for something (money, knowledge, power…) when a NPC asks you something would be a good start. It won’t make you evil, but it would help to make you feel less good.

      For example, a mod that lets you demand Jarl Balgruuf to make you Thane when he asks you to kill the dragon before killing the dragon. The outcome would be the same, you would be Thane either way, but this would feel like you’re acting seeking your own interests instead of helping because you’re a good guy.

      Mods that let you lie, like Silence is Golden, would also help.

    • Kwakigra@beehaw.org
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      Witcher 3 is my favorite game to be heroic in since the correct choice is often either not obvious or otherwise totally unpredictable. I got into character with Geralt’s personality because even though I was trying to be a hero, the consequences of my decisions were often out of my control. As I got used to how things worked and was exposed to how terrible it was for most people, playing heroically became more rewarding.