Larian director of publishing Michael Douse, never one to be shy about speaking his mind, has spoken his mind about Ubisoft’s decision to disband the Prince of Persia: The Lost Crown development team, saying it’s the result of a “broken strategy” that prioritizes subscriptions over sales.
Prince of Persia: The Lost Crown is quite good. PC Gamer’s Mollie Taylor felt it was dragged down by a very slow start, calling it “a slow burn to a fault” in an overall positive review, and it holds an enviable 86 aggregate score on Metacritic. Despite that, Ubisoft recently confirmed that the development team has been scattered to the four winds to work on “other projects that will benefit from their expertise.”
This, Douse feels, is at least partially the outcome of Ubisoft’s focus on subscriptions over conventional game sales—the whole “feeling comfortable with not owning your game” thing espoused by Ubisoft director of subscriptions Philippe Tremblay earlier this year—and the decision to stop releasing games on Steam, which is far and away the biggest digital storefront for PC gaming.
Defining ownership as “can I sell this” is ridiculous
If you can’t dispose of it by selling it to someone else, your don’t own it. Notice how even DRM free games are just the purchase of a license and the distributor can revoke your right to use that license? Yeah, do you don’t own DRM free games either.
Indeed but being able to dispose of something by selling it does not automatically means you owned it
Unless you’re acting as a proxy for the owner, yes it does.
If you buy something out of some guy’s trunk in a parking lot, it does not mean that guy owned it before selling it to you.
If that’s the definition of ownership we’re going with, does the fact that I can sell my steam account mean I do actually own every game on it regardless of DRM? Also, does a lack of a demand for a game degrade your ownership?
You can’t though and Valve can ban you or remove your right to use the license you paid for whenever they want.