- cross-posted to:
- linux_gaming@lemmy.ml
- cross-posted to:
- linux_gaming@lemmy.ml
Edit2: Updated for two follow-up releases:
- Hotfix: Apparently yesterdays build was missing the normal proton packaged Gecko and Mono (the file size was significantly smaller than usual). This build fixes that.
- This is a minor hotfix release that just syncs proton-wine and dxvk with upstream versions from today. A user complained they were seeing some odd CPU+GPU usage in 8-7 but was fine in today’s proton-experimental. After testing with this build based on today’s experimental they confirmed it was working here too.
New in both GE-Proton and Wine-GE-Proton:
- FSR IS BACK!!! Huge shoutout/thank you to Ph42oN for completely rebasing, updating and combining all of the old FSR patches to make them compatible with Proton 8.
- Additionally a bug was fixed by Ph42oN with fullscreen not working properly when fsr is disabled which was present in proton 7
- proton-wine updated to latest git
In GE-Proton only:
- protonfix for Oceanhorn removed as it’s no longer needed (thanks Iglu47)
- protonfixes added for Neptunia Re;Birth 1 & 2 (thanks NishiyamaPedro)
- dxvk updated to latest git
- vkd3d-proton updated to latest git
- dxvk-nvapi updated to latest git
- upstream build changes pulled in
Use this one with Steam: https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton8-9
Use this one without Steam: https://github.com/GloriousEggroll/wine-ge-custom/releases/tag/GE-Proton8-12
Yeah, I guess he did call it that. The repo is named
wine-ge-custom
, as is the AUR package.Indeed, as already noted in my comment explaining the difference between the two.