Ever since the language puzzle in Tunic that got me to fill up 6 pocket sized pages of notes over multiple days while trying to puzzle it out as I tried to and, eventually, succeeded at translating the in-game “paper” manual, I’ve had a craving for games that force you to pull out a notebook and take notes/puzzle things out as part of the actual meta-gameplay mechanics, because the game doesn’t just do that thinking for you.
What other games are like this, even a little bit, that you’ve loved?
And to be clear, I don’t mean things like TTRPGs which are just inherently on paper. Those are cool and all, but aren’t this thing. I want things that force me to engage my thinking beyond what the inputs of a controller and medium of a screen and my short-term memory alone can do for me.
I’m playing through the Switch re-releases now and they’re great. The mapping controls leave a lot to be desired versus the DS originals, but it was never gonna be as good as that magic.
DS flashcarts are great and cheap, and the DSi can be soft modded to work directly from an SD card. If you can afford it, get a DSi XL for the best DS experience.
I gave away my NES, 3DS, Dreamcast, N64, and all related games and peripherals a few years ago cause they were taking up too much room for stuff I barely ever used.
I’ve already played these games on (3)DS back in 2013 or so, so I agree it’s the best way to play em. But I just don’t have the time, money, or space to be a retro game collector (outside of Evercade) anymore so I’ll make do with playing these games on Switch.