simple@lemm.ee to Games@lemmy.worldEnglish · 27 days ago"Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"lemm.eeimagemessage-square132fedilinkarrow-up1531arrow-down17file-text
arrow-up1524arrow-down1image"Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"lemm.eesimple@lemm.ee to Games@lemmy.worldEnglish · 27 days agomessage-square132fedilinkfile-text
minus-squareJo Miran@lemmy.mllinkfedilinkEnglisharrow-up4arrow-down1·27 days agoI agree with you. The market didn’t.
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·27 days agoFree to play games have to reach a much larger audience to break even, so chances are it was just as doomed if it was free.
minus-squareAltima NEO@lemmy.ziplinkfedilinkEnglisharrow-up2·27 days agoYeah, but the barrier to entry is much lower when the games are free.
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·27 days agoChances are it wasn’t the barrier to entry that did that game in, is my point.
minus-squarehelenslunch@feddit.nllinkfedilinkEnglisharrow-up1arrow-down3·27 days agoYour previous statements seem to indicate otherwise: Lawbreakers was an excellent game that was killed by executive stupidity.
I agree with you. The market didn’t.
Free to play games have to reach a much larger audience to break even, so chances are it was just as doomed if it was free.
Yeah, but the barrier to entry is much lower when the games are free.
Chances are it wasn’t the barrier to entry that did that game in, is my point.
Your previous statements seem to indicate otherwise: