Game Information
Game Title: Pikmin 4
Platforms:
- Nintendo Switch (Jul 21, 2023)
Trailers:
- Pikmin 4 — Your First Expedition with Pikmin — Nintendo Switch
- Pikmin 4 – Pik How You Play – Nintendo Switch
- Pikmin 4 – Discover What’s Possible with Pikmin – Nintendo Switch
Developer: Nintendo
Review Aggregator:
OpenCritic - 88 average - 100% recommended - 40 reviews
Critic Reviews
Atomix - Alberto Desfassiaux - Spanish - 96 / 100
CGMagazine - Steven Green - 8.5 / 10
Checkpoint Gaming - Elliot Attard - 7.5 / 10
ComicBook.com - Logan Moore - 4 / 5
Console Creatures - Bobby Pashalidis - Recommended
Daily Mirror - Scott McCrae - 5 / 5
Daily Star - Tom Hutchison - 5 / 5
Destructoid - Chris Carter - 9.5 / 10
Digital Trends - Giovanni Colantonio - 4 / 5
Digitally Downloaded - Matt Sainsbury - 4 / 5
Enternity.gr - Nikitas Kavouklis - Greek - 8.5 / 10
Eurogamer - Tom Phillips - 5 / 5
GAMES.CH - Benjamin Braun - German - 89%
Game Informer - Kyle Hilliard - 9 / 10
GamePro - Dennis Michel - German - 83 / 100
GameSpot - Steve Watts - 7 / 10
GamesHub - Edmond Tran - 4 / 5
GamesRadar+ - Sam Loveridge - 4.5 / 5
Geeks & Com - Anthony Gravel - French - 9 / 10
Glitched Africa - Marco Cocomello - 9 / 10
God is a Geek - Adam Cook - 9.5 / 10
IGN - Jada Griffin - 9 / 10
IGN Spain - David Oña - Spanish - 9 / 10
LevelUp - Pedro Pérez Cesari - Spanish - 8.5 / 10
Metro GameCentral - GameCentral - 8 / 10
Nintendo Life - PJ O’Reilly - 9 / 10
PCMag - Jordan Minor - 4.5 / 5
Polygon - Emily Price - Unscored
Post Arcade (National Post) - Chad Sapieha - 8 / 10
Press Start - James Mitchell - 8.5 / 10
SECTOR.sk - Michal Korec - Slovak - 9 / 10
Siliconera - Jenni Lada - 10 / 10
Spaziogames - Gianluca Arena - Italian - 9 / 10
Stevivor - Matt Gosper - 9 / 10
TrustedReviews - Gemma Ryles - 4.5 / 5
VGC - Andy Robinson - 4 / 5
Wccftech - Nathan Birch - 9 / 10
We Got This Covered - Shaan Joshi - 4.5 / 5
WellPlayed - Mark Isaacson - 9 / 10
Pikmin to me is planning how to get as many things as I can in the course of one in-game day, including growing more Pikmin. Instead the dungeons got rid of the time limits and the ability to shore up your forces after losses. Having to march further and further into repetitive floors of enemies full of insta-kills was not my idea of a good time.
I am not denying that the ability to plant more Pikmin with enemy bodies in caves would be pretty sick.