I can understand the accusations that Godot tends to over-promise on features and then push them back. As a user of the engine I’ve seen firsthand features getting flagged for the 4.0 milestone, then 4.1, and now 4.2. There are some pretty big bugs that are still unresolved and I get that. But the accusations that the lead developers of such a big and complex project are stealing money based on a hunch that the forum owner has is just ridiculous.
The devs have talked about missing features many, many times. The official Godot team is small, it’s just a handful of people that are officially working on the engine and there are some spots like Physics that are completely missing a dedicated person working on it (but allegedly they are almost done with hiring). The devs work hard, there are tons of merges every day on GitHub but when they say “this feature will come in 4.0” they actually mean “we hope someone from the community will work on it by 4.0”. Making accusations saying the devs are wasting money and aren’t working hard when Godot has such high effort put into it is ridiculous.
Calling the whole project a scam and closing the forums is kind of rude. Godot is an open source project, hundreds of people poured in their efforts over many years to make this project a reality. Why tarnish the reputation of the project and everyone else if your disagreement lies with the project lead?
Why not just talk to Juan directly??? Why make an entire post over a hunch and some tweets? His tweets could’ve been as simple as just casual marketing to make as much money as possible to put into the project. Or it could’ve been they spend their money on events and marketing. Or it could’ve been they’re storing money in case of emergencies. Or it could’ve been anything. Making sudden accusations without even assessing the situation with Juan is a terrible move.
I still like Godot and I still believe in what the lead devs are doing honestly. cybereality’s post isn’t very convincing nor is there any evidence it’s a scam. $8 million sounds like an infinite amount of money but I think he might not realize how big of a project it is and how much money they could need. Besides, it’s an open source project and it’s not like they’re going to steal the engine from us. Saying it was all a scam and meant nothing is… Well… Dumb.
It’s also how quickly we went from conversation to shut down that gets me. Maybe there’s more stuff I haven’t seen but 4 days from post to shutdown is a pretty damn tight timetable.
I can understand the accusations that Godot tends to over-promise on features and then push them back. As a user of the engine I’ve seen firsthand features getting flagged for the 4.0 milestone, then 4.1, and now 4.2. There are some pretty big bugs that are still unresolved and I get that. But the accusations that the lead developers of such a big and complex project are stealing money based on a hunch that the forum owner has is just ridiculous.
The devs have talked about missing features many, many times. The official Godot team is small, it’s just a handful of people that are officially working on the engine and there are some spots like Physics that are completely missing a dedicated person working on it (but allegedly they are almost done with hiring). The devs work hard, there are tons of merges every day on GitHub but when they say “this feature will come in 4.0” they actually mean “we hope someone from the community will work on it by 4.0”. Making accusations saying the devs are wasting money and aren’t working hard when Godot has such high effort put into it is ridiculous.
Calling the whole project a scam and closing the forums is kind of rude. Godot is an open source project, hundreds of people poured in their efforts over many years to make this project a reality. Why tarnish the reputation of the project and everyone else if your disagreement lies with the project lead?
Why not just talk to Juan directly??? Why make an entire post over a hunch and some tweets? His tweets could’ve been as simple as just casual marketing to make as much money as possible to put into the project. Or it could’ve been they spend their money on events and marketing. Or it could’ve been they’re storing money in case of emergencies. Or it could’ve been anything. Making sudden accusations without even assessing the situation with Juan is a terrible move.
I still like Godot and I still believe in what the lead devs are doing honestly. cybereality’s post isn’t very convincing nor is there any evidence it’s a scam. $8 million sounds like an infinite amount of money but I think he might not realize how big of a project it is and how much money they could need. Besides, it’s an open source project and it’s not like they’re going to steal the engine from us. Saying it was all a scam and meant nothing is… Well… Dumb.
It’s also how quickly we went from conversation to shut down that gets me. Maybe there’s more stuff I haven’t seen but 4 days from post to shutdown is a pretty damn tight timetable.
With what Godot 4 is capable of, $8 million sounds like couch change.