Hello, I just installed Nobara as I thought it would be easier to play on Linux I had a bit of experience with KDE and manage to get a system running OK. Though I have now an issue with wine. When I tried to start an application (the installation is done at this point) it ask to have DirectX installed to get it running. How do I get it installed ? Also I think I have multiple wine installations as, if I start it through heroic or steam it ask for DirectX and vcrun (visual C++ if I remember correctly) and if I start it through the file browser, it only ask for DirectX

Do you know how to solve those issues ? If I get more information or solve the issue I’ll post a comment about it.

Have a pleasant day you all and take care !

  • MentalEdge@sopuli.xyz
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    4 months ago

    You don’t use DirectX on Linux, as it is a windows API.

    Instead, you use DXVK or VKD3D which provide DirectX functionality, but while translating the actual GPU calls to Vulkan.

    If you have installed the Linux version of Steam (not the windows version inside wine) Steam will handle everything for you after you enable steam play for all titles in settings.

    In steam, you can choose a default proton/wine version to use, and also set one for each game in the game properties.

    For Heroic, it should install these things automatically, but this may be broken. It wasn’t working for me last I needed it.

    Instead, you can use protonUP-QT to download additional versions of wine, which can then be used in Heroic. GE versions should come with DXVK and VKD3D already.

    If you need a particular dependency (like vcrun), this can be installed using winetricks/protontricks.

    When using protontricks, select the game, then select installing dependencies to the default prefix.

    For Heroic, open the settings for a game. There should be a button to access winetricks, from there select default prefix, then install dependencies.

    Find your dependency, and install it.

    • lemmy_99c4zb3e3@reddthat.com
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      4 months ago

      Upvoted, but

      You don’t use DirectX on Linux, as it is a windows API.

      But we are talking about wine, so we are using directx and there is even native implementation of directx 9 in mesa called gallium9.

      Instead, you use DXVK

      Not necessarily. Wine has its own implementation already built in, but it translates to opengl not vulcan (yet). You can even partially use the native directx, but it won’t be very efficient, because wine has to translate more staff.