The shield maiden, 2nd best Railjack pilot, Atlas’ gym partner - Hildryn!
Release date: 2019-03-08
Passive: Utilizes shields instead of energy. Improved shield gating duration and immunity to health damage while Overshields active.
Balefire - Charge and launch devastating bolts of fire.
Pillage - Pillage a percentage of Shields and Armor of nearby enemies to replenish Hildryn’s own Shields and Overshields.
Haven - Create a shield aura around allies. Enemies that approach shielded allies will take damage.
Aegis Storm - Take the skies and rain Balefire rockets down on the enemy. Nearby enemies are blasted into the air where they will create an Energy Orb every few seconds. When shields run out the enemies are smashed into the ground.
Acquisition: Main blueprint can be purchased from Little Duck upon reaching Rank 2 - Agent with Vox Solaris. Component blueprints can be acquired from Exploiter Orb.
Hildryn is one of the more fun tank frames to play, and is actually pretty good for harder content if you’re having trouble staying alive.
Balefire unfortunately falls off in higher level content, exalted weapons are probably in need of an update to make them on par with current weapons.
Pillage is a very versatile ability, removing armor/shields from enemies and replenishing the players shields and cleansing status on the caster and their allies. As long as you can keep Hildryn’s overshields active with this ability, toxin damage will not be able to bypass your shields.
Haven along with the Blazing Pillage augment makes Hildryn usable against the infested too while providing a bit of extra CC with the Heat procs.
Aegis Storm is also kind of useless, it reduces your mobility and only lets you use Balefire as a weapon. It can generate energy orbs but those are really only useful for your team mates and only moderately useful to Hildryn.
Rakta Dark Dagger is a pretty good weapon to pair with Hildryn as an alternative to Blazing Pillage or if you just want to quickly max your shield without waiting for Pillage to end.
I also like using Chroma’s Elemental Ward (Electric) and replacing Hildryn’s 4. It both gives Hildryn even more shields and reflects damage done to Hildryns shields back to enemies. Abilities that drain Hildryns shields like Haven will also trigger this effectively turning Hildryn into a walking shock mote. This used to be really fun with the old Unairu’s damage reflect, just being able to walk into a group of enemies and killing them with all the reflected damage.