The origins of first-person shooter (FPS) games lie in the 1992 title Castle
Wolfenstein by iD Software, which, though not a true FPS, introduced pivotal
concepts like weapon usage, enemy confrontations, and complex environment
exploration. This set the stage for the revolutionary game Doom, released in
1993, which truly pioneered the FPS genre with its first-person perspective
gameplay, immersive 3D graphics, multiplayer capabilities, and captivating level
design. As a result, Doom established a new standard for FPS games,
demonstrating the genre’s massive potential and solidifying its legacy in the
gaming world. A boomer shooter is a first-person shooter (FPS) video game that
emulates the style, design, and gameplay mechanics of classic 1990s-era FPS
games like “Doom,” “Quake,” and “Duke Nukem 3D.” They typically feature
fast-paced action, a focus on skill-based movement, pixelated graphics, an
arsenal of varied weapons, hordes of enemies, and minimal focus on narrative.
The term “boomer shooter” is a playful reference to the ‘Baby Boomer’ generation
who were the initial audience for these games. If you dislike the term “boomer
shooter” consider retroFPS a viable alternative. Dusk
[https://store.steampowered.com/app/519860/DUSK/] (For the Doom addict)
[https://lemmy.ninja/pictrs/image/5d20443d-edc0-4871-b5fe-275c0a1cb08d.jpeg]
Boomer shooters vary in art style, appealing to both fans of high-quality
graphics and retro aesthetics. Notable among these is Dusk, a single-player FPS
reminiscent of 90s games. It’s set in a town named Dusk, under which lies
massive Lovecraftian ruins. When scientists investigating these ruins become
demonically possessed, the player’s fight begins. As an unnamed adventurer, you
combat demonic foes using a variety of weapons like sickles, rifles, and rocket
launchers. Dusk is a superb introduction to retro shooters. Project Warlock
[https://store.steampowered.com/app/893680/Project_Warlock/] (For the Hexen
addict)
[https://lemmy.ninja/pictrs/image/fb8f1412-d9f7-4887-ad13-0b85e02c168a.jpeg]
Project Warlock is an homage to 90s classics like Blood and Heretic, with
non-linear levels, sprite-based enemies, secret areas, and key-based
progression. However, it introduces RPG elements. After each level, players can
upgrade weapons, learn spells, and unlock perks at a workshop. There’s no quick
save option: each mission must be completed in a single session, putting a
premium on player skill. Thus, Project Warlock combines old-school charm with
fresh mechanics to create an exciting gameplay experience. Prodeus
[https://store.steampowered.com/app/964800/Prodeus/] (Modern design adjustable
to classic graphics)
[https://lemmy.ninja/pictrs/image/41203f02-b74a-432a-a4ee-e0eb59c68017.jpeg]
Bounding Box Software’s “Prodeus” is a captivating retro shooter game that
expertly merges classic and modern design. Players embody a space marine in a
war between order and chaos on a mineral-rich asteroid. Its distinctive visual
style emulates early id-tech and Build engine games, enhanced by modern lighting
and visual effects. The game is excessively gory but satisfying, with a
collection of potent weapons to mow down hordes of foes. While its weaponry and
enemies aren’t radically innovative, Prodeus’ real strength is its increasingly
creative level design. Despite some minor drawbacks like late-game weapon
acquisition and a somewhat limiting double-jump feature, the game is still a
thrilling experience. It’s considered the most impressive retro-shooter since
2018’s “Dusk”, and possibly the best shooter overall since “Doom Eternal” in
2020. Ultrakill [https://store.steampowered.com/app/1229490/ULTRAKILL] (Devil
May Sob)
[https://lemmy.ninja/pictrs/image/66b2a683-4de0-4325-a439-0804df380cbc.jpeg]
ULTRAKILL is a unique first-person shooter where you play as a robot powered by
blood, harvesting it from demons in hell due to the extinction of humans. This
sets a thrilling stage for an action-packed game. A standout feature is the
scoring system, similar to Devil May Cry, where player performance is graded
based on combo chains and stylish maneuvers. As health is replenished by soaking
in enemy blood, the game pushes you to constantly stay in combat, turning dire
situations into opportunities for recovery and high scores. Amid Evil
[https://store.steampowered.com/app/673130/AMID_EVIL/] (Quake in devils
clothing)
[https://lemmy.ninja/pictrs/image/5a020a13-345a-45e5-9744-91933b314a50.jpeg]
AMID EVIL is a dark fantasy-themed first-person shooter (FPS), a refreshing
change from traditional sci-fi shooters. Despite its magical weaponry and evil
hordes, it’s essentially a Quake clone with a fresh look. The game leverages
modern technologies like Unreal Engine 4, used in many major modern PC and
console games. It even supports advanced features like Ray Tracing and NVIDIA
DLSS 2.0, combining the appeal of retro and modern games with its top-tier
visuals. Though it retains the retro feel, AMID EVIL offers a unique,
tech-forward twist on the genre. Wrath: Aeon of Ruin
[https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin] (Built using
Quake engine)
[https://lemmy.ninja/pictrs/image/28aaa9e2-37f6-4780-863a-0ac592056317.jpeg] 3D
Realms, creator of Duke Nukem, is developing a new game, Wrath: Aeon of Ruin, in
the original Quake Engine from 1996, unused in major releases for two decades.
The game maintains a retro aesthetic while utilizing modern hardware, allowing
more detailed models, better textures, and expansive, varied level design.
Unique features include a dashing mechanic and a checkpoint system linked to
in-game items, adding new gameplay considerations. The design philosophy of
Wrath embraces past lessons about fun shooting mechanics. The game, expected to
have 15 levels, is set to release on PC, Xbox One, PS4, and Nintendo Switch,
combining retro FPS design with modern capabilities. Metal: Hellsinger
[https://store.steampowered.com/app/1061910/Metal_Hellsinger/] (retroFPS + Crypt
of the Necrodancer)
[https://lemmy.ninja/pictrs/image/b48e4de1-9565-4fd2-9399-0794de9d0e6a.jpeg]
Metal: Hellsinger is a modern take on the old-school single-player FPS. Players
control The Unknown, a demon journeying through hell to defeat The Red Judge.
Gameplay involves arena fights, running, jumping, dashing, and defeating
enemies. Its unique mechanic is rhythm-based combat, where damage multipliers
increase as you attack in sync with the game’s soundtrack. The music intensifies
with accurate rhythm, creating a thrilling and immersive experience. Forgive me
Father [https://bytebarrel.com/] (Lovecraftian comic book)
[https://lemmy.ninja/pictrs/image/a96f6631-d0c8-45e3-9428-753311819548.jpeg]
“Forgive Me Father” by Byte Barrel is a unique retro-styled FPS game that blends
'90s shooter gameplay with H.P. Lovecraft’s horror themes. The game features a
comic-book-like aesthetic and lets players choose between two characters with
different play styles: a male priest for slow, defensive play, or a female
journalist for aggressive play. It’s reminiscent of old “Doom” or “Blood” games,
with claustrophobic levels full of cultists and zombies. The arsenal comprises
Prohibition Era weapons and unusual ones like a ball-lightning gun, along with
magic spells. Players can earn weapon and character upgrades via a progression
tree. While the game has been praised for its overall feel and gameplay, its
storyline and balance of health, ammo pickups, and enemies have faced criticism.
Despite some flaws, it’s recommended for those seeking a quality retro shooter.
Warhammer 40k: Boltgun
[https://store.steampowered.com/app/2005010/Warhammer_40000_Boltgun/] (YOU MUST
PLAY THIS)
[https://lemmy.ninja/pictrs/image/184fd23f-42d3-44f1-a6d0-f00c7788702a.jpeg]
Warhammer 40K: Boltgun, developed by Auroch Digital, is a boomer shooter
inspired by classics like Doom and Duke Nukem. Set in the Warhammer 40,000
universe, the player becomes an Ultramarine battling cultists, Chaos Space
Marines, and daemons on the world of Graia. Despite its apparent silliness, the
game boasts a solid gameplay mechanism, balancing combat and exploration.
Players can discover new weapons and upgrades while traversing diverse
environments, ranging from snowy peaks to vivid realms of Chaos. Boltgun employs
retro visuals with modern elements, providing a unique, engaging, and fun
exploration of the Warhammer universe. Cultic
[https://store.steampowered.com/app/1684930/CULTIC/] (retroFPS + Detective Noir)
[https://lemmy.ninja/pictrs/image/3b39759c-601b-46a2-8445-bcacc1caad5f.jpeg]
Cultic, a promising spiritual successor to the classic game Blood, has launched
into early access. Developed by Jasozz Games, Cultic offers engaging
Halloween-themed FPS fun. The player is a detective, risen from the grave to
exact revenge on a cultist army. The story unfolds through environmental
storytelling and journal entries. Gameplay is quick and aggressive, with a
balance between offensive and defensive tactics. Its levels contain a mix of
confined and open areas for different combat strategies. The weaponry,
reminiscent of the 1950s, is diverse and impactful, with secret upgrades
available for further enhancement. Deadlink [https://deadlinkgame.com/?lang=en]
(Cyberpunk retroFPS)
[https://lemmy.ninja/pictrs/image/ac8c18b1-8b36-488e-a6da-433a11cf0f8f.jpeg]
Deadlink is an FPS game with a cyberpunk theme, featuring fast-paced shooting
mechanics inspired by DOOM Eternal. Although its narrative and world-building
are underwhelming, and the level design could be improved, the gameplay is
enjoyable thanks to three unique combat shell classes and a strategic
run-specific upgrade system. Despite its limitations, the core mechanics and
cartoonish take on the cyberpunk aesthetic make Deadlink worth a look for fans
of the genre.
Yesterday I got lots of questions asking “I used to play (X) are there any current generation Boomer Shooters like it?” I wrote this article to answer many of those questions.
idk… That seems very descriptive and has memorable assonance. I immediately knew the type of games that implies, even moreso than retroFPS since “retro” is such a moving target, it could mean things like Half-Life, which is about as far from boomer shooters as you can get.
I like the name and it’s memorable but I dont believe FPS were intended for “boomers”, weren’t they aimed at Gen X/maybe early millennials who were the young adults/children in these timeframes? Games weren’t an adulting pastime back then, it was child’s play.
I bet there were a few boomers playing but Gen X would have been the dominant gaming generation.
@Treevan@blindsight Boomer has now been expanded to be synonymous with “old,” it barely even means “the baby boomer generation” anymore in modern Internet parlance.
I saw Fortune’s Run referred to as a boomer shooter, which looks like Doom and a lot of games immediately inspired by it but plays much more like Quake, Half-Life, Deus Ex, Max Payne, and Metal Gear Solid in a blender.
An arena shooter occurs in… an arena. Arena shooters are multiplayer.
Quake was single player and not in an arena. Quake II was single player and not in an arena. Same with Heretic, Helen, Duke Nukem, Serious Sam….
And modern games like Boltgun, Forgive me Father, Wrath: Aeon of Ruin, Deadlink, Trepang^2… No, not one of these is an Arena Shooter.