We can effectively declare E3 dead.

  • alyaza [they/she]@beehaw.orgM
    link
    fedilink
    English
    arrow-up
    7
    ·
    1 year ago

    not a surprise but unfortunate to see it put out to pasture for good. summer for gaming just isn’t quite the same without it, and SGF is not really a suitable replacement in my opinion–i don’t even follow it, honestly.

    • Domiku@beehaw.org
      link
      fedilink
      English
      arrow-up
      5
      ·
      1 year ago

      When I was younger, my friends and I always dreamed of going to E3. Shame we never got the chance ☹️

  • vinzen@beehaw.org
    link
    fedilink
    English
    arrow-up
    6
    ·
    1 year ago

    I struggle to understand why E3 isn’t a thing anymore but companies like Microsoft do their shows under the Summer Game Showcase brand. Didn’t E3 fail because companies wanted their own spaces?

    • doostein@beehaw.org
      link
      fedilink
      English
      arrow-up
      6
      ·
      1 year ago

      I’m too lazy to look this up to verify, but I think part of E3’s problem was that when it came back post COVID it was charging absurd fees for a booth compared to the Summer Games Showcase.

      • alyaza [they/she]@beehaw.orgM
        link
        fedilink
        English
        arrow-up
        9
        ·
        1 year ago

        yeah. as i understand the ESA is also kind of unpleasant to work with and not necessarily who you’d trust most to run an industry event like this. coupled with increased desire for companies to control their events and COVID, it’s really hard to justify E3

  • Deedasmi@lemmy.timdn.com
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 year ago

    I still think E3 could have been good if they only accepted games with a release date within 12 months and required in-engine gameplay.

    Always felt that getting hype for something from E3 was a eight year track to sadness.

    • PlasticExistence@beehaw.org
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      The company made the surprise announcement during its E3 Nintendo Direct presentation on June 13, 2017. All that was revealed was a 43-second animation showing outer space and a ‘4’ symbol appearing, along with a message reading “Metroid Prime 4 now in development for Nintendo Switch“.

      Six years and counting.

  • Felix@feddit.de
    link
    fedilink
    English
    arrow-up
    3
    ·
    1 year ago

    I think I can talk for a lot of people if I say, that I’m not really surprised by this decision.

  • code@lemmy.mayes.io
    link
    fedilink
    English
    arrow-up
    3
    ·
    1 year ago

    Ive been to e3 3-4 times. While exhausting it was alot of fun. Its sad to see it go. I just do t think it can ever be replaced by anything at the same hype level nowadays.

    • rustyspoon@beehaw.org
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      I have really fond memories of waking up early at the beginning of summer vacation to watch E3 with a bowl of lucky charms. Even if it does get replaced I’m always going to miss it for nostalgic reasons.

  • Send_me_nude_girls@feddit.de
    link
    fedilink
    English
    arrow-up
    2
    ·
    edit-2
    1 year ago

    Sad, it was always around my birthday. Watching day and night and chatting about games, was the best time of the year. Thankfully there’s still Gamescom and other game shows going on. I believe at the end large publisher waste more money trying to get my attention any other way, than just focused on one day/week is hype and excitement.

  • Coeus@coeus.sbs
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    E3 hasn’t been worthwhile in a long time. It’s what happens when you let big corporations take over.

    • ChemicalRascal@kbin.social
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      Hold up, it was originally supposed to be a trade show for journalists. It’s always been about the big corporations. They’ve always had a dominance over the event.

      The problem was that E3 was seen by the public as something to desire access to, as being exclusive and so on. This drove the organising body to open it up to more general access. In doing so, the audience changed, so the content on display changed, and it became a shitty version of PAX.

      And that’s what killed it, in turn.

      • ampersandrew@kbin.social
        link
        fedilink
        arrow-up
        3
        ·
        1 year ago

        Nah, this came up at length on podcasts with developers and press. Floor space at E3 was absurdly expensive even by trade show standards. The ESA would charge hundreds of thousands of dollars for a small stage for IGN to interview people for a few days. And yet there’s still value for these companies to have a gathering of press to get hands on with their new games, so they’d open their own show across the street, and now they do Keighley’s thing. It sounds more like the ESA killed it by continuing to price it as though the world hadn’t changed.